Quote Originally Posted by Empressia View Post
Not really, FF14 threat generation is still damage modifier x threat generator per skill. There was a time when our static PLD MT insisted damage modifier to threat generation is non existent in FF14 and kept using i95 weapon with my DRG using using 110 weapon. Alas, i've lost count on how many times i stole boss aggro and become MT for like 20 seconds. As for ur plea regarding PLD AE tanking sux, dun forget riot blade 3rd combo hasn't been added yet, PLD may yet to receive a cleaving 3rd combo from it
Maybe, but that combo doesn't have an enmity add effect and I don't expect the cleave in that chain would, either. RoH would be nice as a cleave skill, but it leaves lower level paladins with only Flash still which is not as good as Overpower. Leveling Paladin has been painful compared to the more or less AFK tanking you can do as a warrior. And since I'm not a huge fan of asking for skills to be removed from classes, I'd rather see something added to Paladin to bring it in line with Warrior throughout the entire experience.

Just because the playerbase has adapted to the current design, doesn't make it a *good* design. Tanking in general could really use another look.