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  1. #151
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    hey, i agree! videos are a FAR FAR cry from real experience. But at least I wouldn't have to tell you what lunar dynamo is, when it should come, what it does, and how to dodge it, right? That's what my point is. Learn the abilities skills, and THEN practice what you learn.
    (2)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  2. #152
    Player
    Holy-Mary's Avatar
    Join Date
    Jul 2011
    Posts
    16
    Character
    Lucien Chambrun
    World
    Moogle
    Main Class
    Arcanist Lv 80
    You need skills in ff14 to be a good Tank , You need also to be patient and know how to control your nerves , that why (i think) the Tanks classes are the least played. Sch & Whm are my other classes and these classes are way easier to play than my pld in dungeon. (or maybe i'm a better healer than Tank)

    Anyway, As Paladin i only have problem with high ilvl geared DPS , that do brainless damage without adapt.
    So i give a lovely warning with a nice smile at start saying to the boys to calm down. Some agree and everything work fine. But some get Cocky ,so i get Bitchy.
    Letting them Tanking, without doing anything to grab hate back.
    After they die. I ask a last time to mitigate their damage and adapt to my tanking.

    Usually they finally agree , or just vote abandon/rage quit.

    Cocky DPS usually think they just have to brainless dps , and that the tank & the healer will do the rest, these people will never get along with me.
    (1)

  3. #153
    Player
    DuelingPokemon's Avatar
    Join Date
    Jul 2014
    Posts
    34
    Character
    Rajiya Shra
    World
    Brynhildr
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Holy-Mary View Post
    So i give a lovely warning with a nice smile at start saying to the boys to calm down. Some agree and everything work fine. But some get Cocky ,so i get Bitchy.
    Letting them Tanking, without doing anything to grab hate back.
    After they die. I ask a last time to mitigate their damage and adapt to my tanking.

    Usually they finally agree , or just vote abandon/rage quit.

    Cocky DPS usually think they just have to brainless dps , and that the tank & the healer will do the rest, these people will never get along with me.
    This this this times one thousand and one!

    It drives me bonkers when I have a high-powered DD pull hate off me despite spamming Butcher's Block in an attempt to keep it, especially when they start spamming AoEs. Then they start running around in circles while Im running after THEM trying to grab the bloody enemy. Then the other DD and Healer are running after us trying to DPS/Heal. Its an unfun merry-go-round of torment. ;c
    (0)

  4. #154
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DuelingPokemon View Post
    This this this times one thousand and one!

    It drives me bonkers when I have a high-powered DD pull hate off me despite spamming Butcher's Block in an attempt to keep it, especially when they start spamming AoEs. Then they start running around in circles while Im running after THEM trying to grab the bloody enemy. Then the other DD and Healer are running after us trying to DPS/Heal. Its an unfun merry-go-round of torment. ;c
    Yep. Good gear does not a good DPS make. The ability to adapt your role does. If DPS are pulling mobs off the tank, then they need to adjust their playing style to the tank they are currently running with, pure and simple.

    Otherwise, I agree 100% about leaving them alone to tank the adds that they pull off of you.
    (0)

  5. #155
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    As a paladin and now transitioning into warrior. Warrior has the leg up on holding agro, but sufferers on survival with or without bloodbath and HP hits from inner beast.

    Paladin really is the easier tank role because you really have to try hard to die. So many defense skills and stoneskin. But they suck at agro. Fight or flight is macroeconomic with my flash skill and never want it down. Got to use STR food for more dps and agro. Well that's my 2 cents
    (0)

  6. #156
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Sqwall View Post
    But they suck at agro.
    Lol? Warrior has an edge but I don't see how that means paladins suck at holding aggro.

    I really don't have problems with it and I'm a full VIT build. :P
    (0)

  7. #157
    Player
    LionKing's Avatar
    Join Date
    Sep 2013
    Posts
    624
    Character
    Kaane Moka
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Both War and Pal are great at holding aggro while Warrior does have an edge over Pal for AOE aggro tanking thanks to TP cost-free Steel Cyclone. However, if not being handled properly, War will run out of TP much quicker compared to Paladin. Though, in the hand of a skilled player, though both can show their full potential.

    I have a story I would like to have everyone comments. Yesterday, I ran a duty roulette and ended up in Stone Vigil HM with the party setup as I, Warrior Ilv84 with Dual Hakken as weapon, full i90 armour pieces with Amber accessory for SB purpose, with the HP of 7840, 2 MNK ilv95+ as DPS and 1 WHM ILv 95+ as well. I did not do the SR, at most I only tanked 2 waves at a time (4-5 mobs at the same time). Our DPS did great in their role. However, I had been told off that I did not give him/her enough time to regain MP and that I was squishy, so she/he had to heal me much more than usual, given I never lost aggro once myself and pop all CD as soon as my instinct told me I should. The WHM used Cure 2 to heal me the whole run. And before each pull, I made sure she/he had at least 2k MP to heal me because I also had a WHM, also heal others and I could estimated how much mana you would need at this ilv gear, this Duns to heal through the pull. I told him, you should never run out of mana in the first place given how well perform the others were at doing their jobs. And the reason he told me that I was squishy because of his main was a Paladin..So was I a bad tank or the healer just.... bad at his/her role in terms of mana management????
    (0)

  8. #158
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by LionKing View Post
    The WHM used Cure 2 to heal me the whole run.
    That sticks out to me. WHM can't just spam Cure 2 nonstop. I abuse the hell out of Freecure all I can.

    And the reason he told me that I was squishy because of his main was a Paladin..So was I a bad tank or the healer just.... bad at his/her role in terms of mana management????
    Uh. News flash for that guy, no duh warriors are a little squishy compared to paladins. Shield Oath is a permanent 20% damage reduction, and paladins have a lot of defensive cooldowns to utilize. He might have just been unhappy that you were sb'ing level 49 accessories in an expert dungeon.
    (1)

  9. #159
    Player
    silvach's Avatar
    Join Date
    Jul 2014
    Location
    Poland, Warsaw
    Posts
    57
    Character
    Silvach Dakwhil
    World
    Zodiark
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LionKing View Post
    Quite important stuff - scroll up!
    I don't want to justify a WHM who spams Cure II - this is obviously a mistake. However, I got few questions for you - did you chain the blind on the pulls (12,6,3 seconds). Did you stun 2-3 mobs for 6 seconds of not getting any damage (it's quite simple). Did you Stone Skinned yourself when enmity was maintained on level high enough to not to lose it?

    As PLD you get 3 main things to reduce the incomming damage from the pulls. One is chain blind the pulls (it's 21 seconds of blind). Then you just stun 2-3 times on different creeps (to get some time for healer to keep his guts) and finally when your aggro is solid you can cast Stone Skin few times just to reduce the need of being healed. You can also run through the caster type of trahs mobs when they cast their spells, that will make them cancel the cast.

    It's not criticism, just few questions and few good points.


    You were a Warrior. My bad.
    (1)
    Last edited by silvach; 07-29-2014 at 05:08 PM.

  10. #160
    Player
    saeedaisspecial's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Kool Kat
    World
    Excalibur
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by LionKing View Post
    Both War and Pal are great at holding aggro while Warrior does have an edge over Pal for AOE aggro tanking thanks to TP cost-free Steel Cyclone. However, if not being handled properly, War will run out of TP much quicker compared to Paladin. Though, in the hand of a skilled player, though both can show their full potential.

    I have a story I would like to have everyone comments. Yesterday, I ran a duty roulette and ended up in Stone Vigil HM with the party setup as I, Warrior Ilv84 with Dual Hakken as weapon, full i90 armour pieces with Amber accessory for SB purpose, with the HP of 7840, 2 MNK ilv95+ as DPS and 1 WHM ILv 95+ as well. I did not do the SR, at most I only tanked 2 waves at a time (4-5 mobs at the same time). Our DPS did great in their role. However, I had been told off that I did not give him/her enough time to regain MP and that I was squishy, so she/he had to heal me much more than usual, given I never lost aggro once myself and pop all CD as soon as my instinct told me I should. The WHM used Cure 2 to heal me the whole run. And before each pull, I made sure she/he had at least 2k MP to heal me because I also had a WHM, also heal others and I could estimated how much mana you would need at this ilv gear, this Duns to heal through the pull. I told him, you should never run out of mana in the first place given how well perform the others were at doing their jobs. And the reason he told me that I was squishy because of his main was a Paladin..So was I a bad tank or the healer just.... bad at his/her role in terms of mana management????
    Think I found the problem.
    As someone else said, you're SBing in inferior gear in an expert dungeon and overpulling while doing so.
    (1)

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