I agree - but the difficulty should be in terms of overcoming the monster's abilities and strengths, not your own teammates' abilities and strengths. It's frustrating in a bad way. Instead of coming out of an encounter saying "Whoa, that monster really tested our abilities!" We come out saying "I f*cking hate bards."
One is good design, and one isn't.
As i like to call it: "Tanking, the other type of PvP." The one i actually like.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.