As a DD I sometimes pull hate on a mob from the group pull and then have to tank it.
No biggie, I'm a big girl and can take a hit or four.
Often I tell the tank at the start of the run not to worry if I pull one away once in a while. ♥
As a DD I sometimes pull hate on a mob from the group pull and then have to tank it.
No biggie, I'm a big girl and can take a hit or four.
Often I tell the tank at the start of the run not to worry if I pull one away once in a while. ♥
I like frog
I mark my targets in every dungeon I run. If the dps decide that they want to attack a mob i'm not actively focusing on, and pull aggro, they get a courtesy Provoke the first time. Then, if they do it again, I let them die.
xD i just lol'd
bad game when you have to work for aggro, eh xP
of course ff14 arr tanks have some trouble early on. but once you got used to the aggro system, its okish. all the peeps Q_Q about aggro problems, should have played swtor in the early stages, thats what i call a broken aggro system(until they fixed it of course).
seriously:
1) read your skills description
2) dont stop improving
3) dps pulling aggro: challenge accepted!
you're tank dude, so start acting like a tankstop crying.
Last edited by ks3v3n; 06-23-2014 at 05:38 PM.
I am a GLAD lvl 25 from lvl 1 until now, I have been spaming flash to heart content until my PM bar was down to zero, I have been using Provoke when I got it and still, I have been using combos I have (arent many as such) I tried everything possible, backwards, forward, up and downs, and NO WAY I can keep aggro on multiple targets , they just steal aggro from me and I cant regain it no matter how much I spam flash or what not.I use shield everything I can get and NOTHING changes this fact I do not regain aggro. As a WAR, I have far less troubles, in fact almost none compared to GLD. So if you have a miracle solution I am all ears up...so far all I have been with didnt call me names in fact for the most part didnt even leave or kick me, they just said nothign you can do and it will be like that until you get shield oath....
So your comment is kind of strange but if you have a miracle solution by all means let me hear it....be warned though, I tried everything all combination possible with what I have and NOTHING works, if my aggro goes, I cant regain it end of story NOT even with Provoke.
Mei
The big issue many fresh tanks have is they want that "magic" rotation that will always work. But...there really isn't a "magic rotation". Much of the player base doesn't realize what goes into being a good tank, and a large part of that is enmity management. For gladiators you don't have a ton of combos. We don't have the 44 rotation combo like the dragoon or the stand dancing of the monk. But hopefully these tips will help.
It is more difficult for a gladiator to hold threat over a marauder at that level do to how powerful overpower is. However, at level 26 (one level away) you will get access to Rage of Halone which is the third and final part of your 1,2,3 combo that you will use for the rest of your career. IIRC ROH has a 5x enmity multiplier which means all your hate problems should go away once you have this ability. Also make sure your rotating your combo moves properly to all targets and marking the kill order of mobs for dps to follow. If your on PS3 and don't have much space for things on your hotbars (or crossbar in this case) then create a macro that adds mark1 to your shield lob this way and use that to mark your primary target. When I play gladiator at that level I usually start each fight with.
Fight or Flight (if its available) >> Shield Lob >> Flash >> Flash >> Fast Blade (secondary target) >> Savage Blade (main target) >> Fast Blade (third target) >> Savage Blade (main Target) >> Flash >> Fast Blade.... etc etc.
Keep in mind however that this "rotation" doesn't really hold up all the time because DPS aren't going to always do what they are supposed to. For the people say "well I just let them die" honestly...your just a bad tank. What you need to do is watch the enmity meters (not the colored shapes on your enemy list the actual enmity meters on your party window) and cycle through your targets. Focus your damage on the targets where the dps/healer have the greatest risk of stealing the mob away from you. IF your the only one with enmity on a target then it doesn't need as much focus as the other mobs. In most cases a simple flash will be enough to keep that target on you, while you may need to spend your entire combo trying to keep the other mob from running away.
You may also want to consider getting Archer to level 4. At that level you will have access to the cross class ability Raging Strikes which gives you temp boost in damage to help hold hate. Lastly, make sure you have the strongest weapon possible for your level. It's good practice when your leveling to check the market board regularly. If there is any gear available for you class that is currently better than what you own you need to buy it right away.
Last edited by Nabian; 06-23-2014 at 06:39 PM. Reason: 1000 char limit
Also Bare in Mind... Even DoT's can put them one Point above Again, So if a DoT is on the Target Get RoH/BB ready BEFORE you Use Provoke.
Alot of people don't Get that move ready too use before they provoke, or use it after it.
I Actually needed too WORK at Keeping Aggro afew Days ago on Halitali Hard... Makes a change as a Warrior.
Sometimes insanity is the Only option.... Sanity Isn't the Norm, It's only what's Expected.
Insanity is the option that you can take as an Exit if you need too.
Just my two cents.
As a new tank (GLD) i found that opening with shield lob then flash then savage blade (non combo, it takes time you dont afford at a new mob) then keep spamming flash and savage blade when appropriate keeps 90% of the aggro problems away.
Of course you need to keep pestering with your equipment to be up to par.
And to be frank. what is the disrespect here? Not easy enough to face roll? Working for the emnity? actually need to engage to do it correctly?
sorry, but this is just wrong. Someone already pointed out [1], so i'll talk about 2
When i reached 50 as a paladin i put on some tank gear i gathered as a monk and reached an item level of 68 or so. I started with my relic quest for which i had to go to AK. There i was paired with a black mage and a draggon, both had ilvl 100 on almost every slot, and i it was really really difficult to hold aggro against them, especially since the dragoon often didn't attack the marked target (so i built my initial "first-target-aggro" on the "wrong" enemy), and of course the black mage was going wild with AoE. I mostly managed to hold aggro somehow, but i lost mobs quite often for a few seconds. Are you telling me that ilvl 68 is not enough for AK or that i'm a bad tank?
I had fun during that run though, it really pushed me to the edge. Tanking: The other type of PvP.
It isn't "your gear is not good enough for the content you are running" but "your gear is outclassed by the damage dealers". And another aspect is "damage dealers are not listening".
Last edited by Naryoril; 06-23-2014 at 08:54 PM.
Ok let's talk about this for a second. You ran AK to complete you relic quest on a class that you were [1] completely outclassed by the damage dealers (to use your own words), [2] and probably inexperienced with because it wasn't your main job (even if you know the rotations by default your going to be less skilled than most [i say most because there are some people out there who are so bad they should just stop playing] who plays the job as their main.
You have a monk who is most likely much more geared than your paladin so why not collect myth gear or a primal weapon before switching jobs so your not a liability to the rest of the group. People in this game are very selfish. Your going in to a dungeon where you know your going to have trouble and place the rest of the group at a disadvantage. So instead of working to fix the problem you say to hell with it, other people will just have to suffer because I'm selfish. Now for those who are fresh 50s they don't have the luxury that you do. They can't run primals to get an easy quick primal weapon. Another factor that helps to prove my point. You can craft your own ilvl70 gear. Therefore there is ABSOLUTELY NO EXCUSE to be anything less than ilvl 70 when you hit 50. Once again you prove that yes in deed you are a bad\lazy\selfish player.
My last point is regarding your scenario. While I can't say for certain because I wasn't in the dungeon, it's entirely possible that even though you marked which DPS to kill first you were probably attacking the wrong target. When I switch to a DPS job I can't tell you the countless number of times I've seen a tank not attack the summoner adds first. If your not killing the summoner first chances are I'm going to kill it first regardless of which boss your attacking (same concept with bees and bombs). So again, I wasn't there and can't say for sure, but if your not attacking the right target the dps will assume your stupid and attack the right one for you.
While I agree that ilvl 68 is adequate for clearing Amdapor Keep you also have to remember that this game has been out for quite some time now. Usually the only time someone will run AK, is if they get it through roulette, or they are completing a relic quest. If you only needed the quest for your relic and you obviously know your going to be worthless in the dungeon why not get your friends to run the dungeon with you. This IMO would be the polite thing to do instead of being a selfish liability for the rest of the group.
TLDR Yes you are a bad tank...get better gear and try again
Last edited by Nabian; 06-23-2014 at 09:46 PM. Reason: 1000 char limit (which is stupid i might add)
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