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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by thenewzero View Post
    Without it, the Return function is useless outside of when you die.
    I don't think so
    Example: You set Gridania as your save point (it's a better word as home point). Now you are going to camp smaragd moos for crafting leves. Fast return to Gridania for 0 Anima and now you are going to the another camps for the crafting leves.
    (0)

  2. #2
    Player
    Shura's Avatar
    Join Date
    Mar 2011
    Posts
    330
    Character
    Shura Raizen
    World
    Balmung
    Main Class
    Archer Lv 80
    Quote Originally Posted by Felis View Post
    I don't think so
    Example: You set Gridania as your save point (it's a better word as home point). Now you are going to camp smaragd moos for crafting leves. Fast return to Gridania for 0 Anima and now you are going to the another camps for the crafting leves.
    Turning in crafting leves is the only useful function for it imo. As i stated above, if you were at the camp for behest, guild leves or faction leves as opposed to turning in crafting leves; you would be stuck at the camp and forced to run back or waste anima to go back. Kinda kills the purpose of "Return" if you can't return back to town or your desired HP after doing a guildleve or faction. and While you can argue that it "returns" you to the camp, i can return to the camp by touching the aetheryte that pops when i finish the leve or if i die.

    For example, take the horn and hand faction, while the leves are simple to do, its a pain if your running there or a lot of Anima, and by doing the leve your HP gets auto set to the camp. So even after the leve your stuck either wasting more time running back or wasting more anima.
    (0)