Whatever works. I personally wouldn't do that. Just depends on the group. I don't see anything wrong with this though since you said you listen to group if they have an issue with it.
I already know that which is why I mentioned that in topic, but you only have to switch aggro on mobs that are not slept. When I tanked the first few dungeons and a mob was slept I didn't do my target swapping on that mob to avoid waking it up. You don't need to keep aggro on a slept mob because the mob is inactive. Only once it wakes up.The tank must of been badly geared. My gear is up to date and I had no choice but to Cure II as Cure I was barely doing anything at all and dropping more than Cure I was healing, and Cure II eats MP fast. And I do listen to team, though doesn't mean I won't tell them why I think that's wrong. I figure okay if that's how someone feels I'll stop, but when I run out of MP and people die as a result don't look at me. My MP management is fine as the only thing I have to do at low levels like this is not waste MP by spamming Cure II or other costlier spells unless needed. I don't overheal, and I try to use Cure I unless only Cure II is possible to outheal the damage, and of course take advantage of free cure. I also don't use MP on dps if the amount of healing needed is high enough to eat MP fast.
Yeah, sometimes the blame is legit, and sometimes not.
Yeah I never use Fluid Aura unless it is a must like I'm being aggrod and it's too much, or another ranged dps being aggrod, especially if tank doesn't seem to notice.
Exactly my thoughts. I also don't use Repose unless it seems needed, even if more than 2 mobs. In example the damage output vs heals, like when I first did brayflox as healer I had no choice but to use Cure II like crazy as Cure I barely healed anything and my gear was all dungeon gear and high quality up to date. So it was one of those groups where toggling cleric stance on/off and dpsing between heals was not an option. Full on hardcore healing, and MP drained fast.