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  1. #29
    Player
    Tetsaru's Avatar
    Join Date
    Jul 2011
    Posts
    331
    Character
    Tetsaru Arigashi
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    I've been wanting some sort of post-level cap exp system ever since the beginning of ARR, and I'm surprised they didn't do this sooner, because other games like GW2 and PSO2 have something similar to this.

    You have all of these Legacy players from 1.0 who have all, if not most, of their classes/jobs leveled up to 50 (besides ACN/SMN/SCH, of course, since they're new), and then you also have some people who simply don't want to level up certain jobs, for whatever reason. The game throws exp at us left and right, but for those of us who have everything capped, we can't utilize it for anything, so it'd be nice to have some sort of "meriting" or currency system involved so we could customize our characters' abilities in battle to our liking, or perhaps exchange a certain amount of exp or additional "levels" for something else. It would give Lv50 players something else to do besides "oh, I better run Brayflox 50 million more times for that Myth," or "I hope that one item drops in Coil this week," it would also make Levequests a lot more useful, and it would also reward the player for more time spent in the game doing what they want.
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    Last edited by Tetsaru; 06-21-2014 at 07:13 AM.