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  1. #1
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    I'd be for a bonus point system following level cap, but preferably in a manner that doesn't trivialize other aspects of the game that are found in level 50 content. Stat boosts might be a little much, items to fulfill otherwise hated tasks would certainly be too much, etc. I'd rather it be along the lines of aesthetics or vanity in general. Perhaps titles, access to certain color options, visual changes to abilities/spells, achievements, "fun" items, etc. Perhaps even gaining access to changes pertaining to your audible options (e.g. ability to change themes) or character model itself (e.g. 2D-ish remodeling of minions or the player, similar to the minion of light).

    I'd suspect the visual change to abilities/spells would be a very attractive task for people to under take. I'm gonna point out a WoW example, with Warlocks wanting green flames since launch over 10yrs ago. They didn't get it until somewhat recently, and it was through a very difficult solo questline. It provided the player nothing but an aesthetic change (and a difficult challenge), yet it was very much wanted by the player base. There was a ton of QQ about how hard it was, but that's kinda the point of it all... if you want this unimportant thing, that affects absolutely nothing but your looks, you're gonna have to work for it.

    Heck, even if it just went into allowing people to gain items that further bonuses to exp on other combat jobs that aren't capped would be nice. Nothing too major I guess, but yeah. Things that don't affect your endgame progression would probably be the least impacting and accepted.
    (1)
    Last edited by Welsper59; 06-20-2014 at 06:59 AM.