Quote Originally Posted by Sadana View Post
But isn't this exactly what SE is thinking? :O

They don't want to add a parser because of the potential for abuse... or more specifically, using it against others.
I personally don't mind some sort of parser that gives hard numbers. I welcome suggestions and always try to improve. I do not, however, put up with any trash talking (along the lines of "Just uninstall the game, you suck.")

I would love to believe the entire player base is capable of figuring things out but it is not unusual for me to see things such as "What is enmity?" and "There's job quests?" from level 50s. ><'
I understand their concerns with abuse. And I do certainly believe there will be a few instances of it involving actual DPS numbers. But it's probably going to be from the people who are already elitists, or trolly. In which case it wouldn't really change anything, just the subject matter; either way it'd still be abuse.

However, I feel like the positives outweigh the negatives. People would have a tangible value to work with to improve their own DPS, and give raid leaders an easier way to measure people's performance, so they could make group composition optimizations, etc.

I'm the guild master, and raid lead of my group on another game, and I can tell you - having a DPS meter is literally invaluable to keeping my group optimal. If I can tell somebody's under performing with their current gear, I can point them in the right direction to improve it. This literally only matters because the fights in that game, and in FFXIV, both have DPS requirements.