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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Althea View Post
    tl;dr: If the game's going to have DPS checks, then having a way to measure DPS makes sense. If they don't want DPS meters, then they should remove the DPS checks on bosses.
    Official dps meters in specific locations to train your job is already planned
    (0)

  2. #2
    Player
    Althea's Avatar
    Join Date
    Aug 2011
    Posts
    81
    Character
    Andisia Sommerset
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Felis View Post
    Official dps meters in specific locations to train your job is already planned
    That mimics boss mechanics such as moving out of AOE, target switching, AOEing adds, etc? Because a static dummy isn't going to suffice. Your DPS is going to vary a huge amount when you throw in raid mechanics.
    (3)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Althea View Post
    That mimics boss mechanics such as moving out of AOE, target switching, AOEing adds, etc? Because a static dummy isn't going to suffice. Your DPS is going to vary a huge amount when you throw in raid mechanics.
    It would show you how many dmg you did to work on your rotation, like every other inofficial parsers. Or exist already parsers that show how many AoE you dodged?
    What you mean is working on the tactic and mechanic, where you don't need a parser for it, only knowledge and communication.
    (0)
    Last edited by Felis; 06-19-2014 at 09:46 PM.

  4. #4
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Althea View Post
    That mimics boss mechanics such as moving out of AOE, target switching, AOEing adds, etc?
    That mechanics will only slow down your best dps. If you make up on paper a good rotation with 1000 dps on the static target, it surely will slow down because mechanics, but is still better than start with a messed up 300 dps rotation, that mechanics can only make it worse.
    (0)

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