He just doesn't get it. He thinks PS4 players are gonna be at such a huge disadvantage since they won't have access to a parser. The thing is that is that it doesn't put PS4 players at a disadvantage at all. This person explains it pretty damn well:
He just doesn't get it. He thinks PS4 players are gonna be at such a huge disadvantage since they won't have access to a parser. The thing is that is that it doesn't put PS4 players at a disadvantage at all. This person explains it pretty damn well:
Nope.
Last I checked, parsers do not directly increase DPS. They simply increase the feedback you get from the game, and accelerate the learning process for the entire community.
All that testing people do to figure out which stats you should pick for your jobs. All those BiS setups. All those effective rotations that a majority of the community reads up on and, if they care enough to not be dead-weight in party content, incorporate into their playstyle. They are results of people testing the mechanics thoroughly with the use of - you guessed it - parsers.
You can say parsers are giving the player using them an advantage all you like, doesn't make it true. A person using a parser in a party is giving the entire party an advantage, potentially, simply if it leads to finding the source of the wipes faster. People using parsers to test game stats/strats/rotations/builds are giving the whole community a boost in developing the metagame. A person using a parser, however, does not have a direct advantage over a person who doesn't.
They do nothing but help the community. People always like to talk about players that will use this info to harass others as an excuse. That implies that a player willing to harass another in game wouldn't already be inclined to do so without a parser, which is quite silly in my opinion.
Funny you bring this up, because with some of the things I've seen in CT or Hard Mode dungeon runs blatantly suggest to me that there are, in fact, quite a number of players who don't even bother to read the tool-tips of their skills.
I've legitimately seen DRGs spam Full Thrust, and only Full Thrust as well as some who never use Heavy Thrust. Ever. I've seen MNKs alternate their combos, but stay on the rear of bosses full time. I've seen BLMs who use nothing but Blizzard spells. BRDs who never use their DoTs. My favorite tends to be when a BRD tells you they aren't singing Foe's Requiem because they don't want the % cut to their DPS, cuz it implies they read the tooltips, but also that they didn't.
So, yeah. Apparently people who read and understand the tooltips have a clear advantage over those who don't. By reading the tooltips and pointing out to the player's in my party who I see messing up that they're doing something wrong (Heavy Thrust is good, stop spamming Full Thrust, Foe's does not cut your DPS, etc) I am using the advantage I have by reading the tooltips to give them constructive criticism. That needs to end. Clear the tooltips!
Oh god, oh god. The whole "Im a Dev"
I doubt it. I really really really do.
What games are you working on? Is it some cellphone game third party BS that just blatently copies the source code of another?
Sorry, this has nothing to do with parsers but rather with wikipedia. Anyone who does research can tell you that any wiki article is as good as it is cited. For example, if the article is well written, properly cited (with proper APA,MLA chicago style etc.) then its trustworthy as it's simply using the resources found in it's reference section... It's like any other source as long as its based on good research.
It was said several months back that the development team uses parsers to check the damage output of every class to make sure they stay balanced. Parsing is also required to tune boss fights. If they want a fight to be difficult then they need to know how much dps is possible and make the requirement not too far from it.
They're already in the game. We just don't have access to them.
Proof of LunarEmerald's post:It was said several months back that the development team uses parsers to check the damage output of every class to make sure they stay balanced. Parsing is also required to tune boss fights. If they want a fight to be difficult then they need to know how much dps is possible and make the requirement not too far from it.
They're already in the game. We just don't have access to them.
I imagine once they do release the API, apart from UI customization, Recount-like options will be simple enough because the image above (the debug tools), but then again I don't know crap about programming so I can only make wishful thoughts /tear
Last edited by NintenPyjak64; 06-23-2014 at 08:30 AM.
There are meters out there that are fairly accurate. As stated in the letter, these aren't discouraged (or encouraged for that matter, due to potential virus risks etc). As long as these third party tools aren't doing anything automated to your character (or stuff like speed hacks etc) then they won't slap you on the wrists for using them. Something that just reads the log and gives you a neat table at the end is perfectly fine. These already exist. No need to truly have an in-game one. It's just another bit of clutter on the in-game UI.
This only means that while in WoW go on with 3th party parsers was ok, in this game they NEED a official in-game parserFor now? wait wait we are talking about 3pt programs tools here not in-game parser, so do you even know how much it takes to get a developer license from Sony to develop apps in ps4?
link
link
We are not even taking in consideration if Sony allows you to affect directly a game with the apps you develop
Your argument has lost its strength completely for thinking that PS4 users have a parser friend.... you don't even know if they play with them, I have seen tons of PS4 free companies out there...
See this what I was talking from the beginning, you only look around you, I'm pretty sure you don't even thought about PS4 user to begin with...
Yes, I only mentioned this because with whom I was arguing wants Square Enix accept 3rd pt software, for obvious reasons that is out of discussion.
Last edited by ParadiseCircus; 06-23-2014 at 05:05 PM.
12 Pages in....
Both Sides Have good and Bad Points.
Parsers WILL be Used against people. Maybe not when you see it, maybe not alll the Time.. But it Will Happen. It happens in ALL games that have them and when done can Cause people too leave, I KNOW it happens as it Happened with me in SWToR (Powertech Tank, Apparently not having 300+ DPS is a Bad thing for a Tank.... Although it could have been Bullshit from the GM as he was abit of a Douche).
Personal Parsers are Actually Useful. They SHOULD be available, They SHOULDN'T be used for a Requirement in fights though... And They WILL get used for it, People often want a Target too vent at if they "Lose" an encounter, Nothing SE can do about that regardless anyway. (They can make it easier too report things and/or make it possible too send Chat Logs.. But that would just mean these people who do this won't Talk at all in Party Chat... Or will use 3rd Party Chat options instead)
Hell i'd Personally want an In-game Voice Chat option for FC's Before A Group wide Parser... But then again "Your Arguement is invalid you don't do all the big Raids All the Time" (Seriously.. that is what i get from some of the people here, still some have good points but... Yeah.)
Last edited by RickmanUK; 06-23-2014 at 09:37 PM. Reason: Dealing with the Character limit....
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.