This game is still by todays standards sub par for new players. I hope it improves someday in that way.
This game is still by todays standards sub par for new players. I hope it improves someday in that way.
I think most negative comments against patch are because the unfamiliar mechanics.
The new battle system is awesome and this is just the beginning!
Soon we will have great stuff like overdrives and limitbreaks
Everyone needs to adapt and have faith. SE has an awesome future awaiting us
My favorite aspect of patch is how fun mages are to play now! You have to be more mindful of everything you do
Awesome patch SE: thanks for making the game more exciting!
they already tried *massively SOLO online role playing game* (mSorpg) and it failed. now the only logical repair route is to make it an mMorpg.I would say it made the game less appealing. Before you could choose to do a lot more. If you had cure you could solo almost any job to 50 by grinding, could solo behests (since most are DEAD), etc.
Now with the MP costs so high this isn't possible.
SE has basically tried to force group play on underpopulated servers with a horrible party search method and people who don't want to party. Worst idea ever.
Behests and leves are now useless for the most part
on the other hand however, if you want to be a gatherer or a DoH, this patch is win lol
player who had went back to FFXI while I waited for improvements it has brought me back and I am going to continue playing it.. I'm now having fun.. just hit 17 ARC and having a blast.. Lots of quests to do now, main story line, looking forward to Grand Companies, and doing the dungeons.. All in all I have a lot to look forward to, the game plays a MILLION times better than when i tested it at beta/launch and I'm really enjoying the changes Yoshi-P has made to the game.
So my answer is YES.
Hey all, I am new although i played OB but hadn't played since till i saw i could buy the CE for 25$.
I went with a LNC starting in Limsa Lominsa about 3 days ago. so 2 days without patch and one with. And at rank 15 I feel like I am hitting a wall because i got my RanK 9 weapon, and did the behest for the camp just outside Uldah (the lowest rank one while i was rank 12 level 10 or 9.
Patch 1.18: After doing alright for the first part of it some level 20+ enemies appeared in tandem and were just completely undefeatable. And leve scaling is doing the same thing. Solo one star really means solo now. But with all the decrease in SP now im leveling pretty slow. Not the end of the world but, new players get screwed just from the fact there arent many of us (understatement) so now one crafts fairly priced gear or is around to party with.
So I'm mixed on the 1.18 patch. I like where the game is heading but i feel like without people making new chars or a bigger influx of new people, it will never be fun for a new players.
In Short:
The learning curve is steep, which isnt a dealbreaker, but the systems have changed so much there are many confusing guides on the internet. There is not really anyone to party with around my level that i ever see. And its intimidating to really want to seek out a LS when you know your missing so much knowledge on the game. Plus going to Uldah and still not finding any equipment i can afford beyond my weapon is disheartinging. Before they said you can make it to lvl 20 with the starter armor but with the boost in enemy difficulty during leves and i think behests(was it that crazy in the rank 5 behest before 1.18?) i think it might be more of a chellenge unless you really really just grind on monsters.
I guess i just need some more guidance after people get used to the patch or something.
Hey all, I am new although i played OB but hadn't played since till i saw i could buy the CE for 25$.
I went with a LNC starting in Limsa Lominsa about 3 days ago. so 2 days without patch and one with. And at rank 15 I feel like I am hitting a wall because i got my RanK 9 weapon, and did the behest for the camp just outside Uldah (the lowest rank one while i was rank 12 level 10 or 9.
Patch 1.18: After doing alright for the first part of it some level 20+ enemies appeared in tandem and were just completely undefeatable. And leve scaling is doing the same thing. Solo one star really means solo now. But with all the decrease in SP now im leveling pretty slow. Not the end of the world but, new players get screwed just from the fact there arent many of us (understatement) so now one crafts fairly priced gear or is around to party with.
So I'm mixed on the 1.18 patch. I like where the game is heading but i feel like without people making new chars or a bigger influx of new people, it will never be fun for a new players.
In Short:
The learning curve is steep, which isnt a dealbreaker, but the systems have changed so much there are many confusing guides on the internet. There is not really anyone to party with around my level that i ever see. And its intimidating to really want to seek out a LS when you know your missing so much knowledge on the game. Plus going to Uldah and still not finding any equipment i can afford beyond my weapon is disheartinging. Before they said you can make it to lvl 20 with the starter armor but with the boost in enemy difficulty during leves and i think behests(was it that crazy in the rank 5 behest before 1.18?) i think it might be more of a chellenge unless you really really just grind on monsters.
I guess i just need some more guidance after people get used to the patch or something.
Uhm I think you may have chosen a rather dead server, did you look at the chocobo count when you decided?
Well i just linked with my open beta char name which auto put me there, I'm not super attached to my server so i guess i can try another.
I'm sorry to say this patch doesn't make the game more appealing to new players in any way whatsoever. The pros will only be consider pros by people who've already been putting up with this game from the start. And now that leveling has become considerably more difficult and unclear, the game is more inaccessible than ever.
No average gamer right in his mind will play FF14 with the current interface...
Content isn't enough anymore, it's only one of the various requirements. And anyway, we still don't have enough content.
It just make FFXI fanboys get excite
attract to new players? NO
Really?
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.