Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    HakuroDK's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    2,052
    Character
    Kinnison Cooke
    World
    Malboro
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sabindurain View Post
    I would not mind a journal of, at least, history of certain citys, key people, organizations, and of all the different tribes.

    However I would be worried about them burying some stuff to deep like what happened in Final Fantasy 13, where the codex was required in that one to know anything at all which is a horrible game design.
    I acknowledge that this is a common fear. However, unlike FFXIII, this game actually seems to share a lot of information in dialogue and environment. The way the story of FFXIV is told, I can see a lore codex being more supplemental information than anything that would need to be known for any part of the story to make sense.

    In short, XIV tells its story infinitely better than XIII did, and that's why a lore codex would work very well for this game, where it failed to work for XIII.
    (0)

  2. #2
    Player
    Chewy2nd's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    732
    Character
    Dia Lancea
    World
    Adamantoise
    Main Class
    Archer Lv 100
    Quote Originally Posted by HakuroDK View Post
    I acknowledge that this is a common fear. However, unlike FFXIII, this game actually seems to share a lot of information in dialogue and environment. The way the story of FFXIV is told, I can see a lore codex being more supplemental information than anything that would need to be known for any part of the story to make sense.

    In short, XIV tells its story infinitely better than XIII did, and that's why a lore codex would work very well for this game, where it failed to work for XIII.
    That's true, XIII has to be the only game I've known that uses a codex to tell a story, rather than to add to a story.
    (1)