if the myth farm was better i might do it, but i'm not big on pvp.
if the myth farm was better i might do it, but i'm not big on pvp.


I love the sound of the PVE mixing with PVP, that is some of the rewards AND monsters in that battlefield.
I am a bit wary of the balancing, some of the current PVP skills are good, others bad...maybe this longer battle would make ones like "Manasong" more viable.
I am excited for the job switching at the outpost to be fair, although jobs aren't currently in a rock, paper, scissors dynamic...some jobs do perform better than others.
It would be hilarious if all 24 in one raid were WHM's with Medica 2 ticking x24....I wonder if there is a balance regarding this...like making a max of 4x any class...
Still it makes the battle more tactical I hope...


I will let some of my FC friends try it first. If healer mortality is not too terrible, I may dip my toe into it.
It might be a lag fest, but I'll give it some chances.

Can't wait for Frontlines!![]()
»Yevon« ist eine familiäre, freie Gesellschaft in Final Fantasy XIV: A Realm Reborn.
Beheimatet sind wir auf den Server Odin (EU). Wir spielen PvE- sowie PvP-Content gleichermaßen.
Bei uns steht der Spaß im Vordergrund, aber natürlich sind wir sehr zielstrebig.
It would be great to make an incursion into PvP. . . since I don't know how it works. . . and hopefully learn how to play along with big groups of players.


I have messed around with Wolves Den a little bit and enjoyed my time there as a MRD and more recently a MNK. Working on earning marks to get a set of gear for frontlines, but the queues, man! The queues!
I will definitely be trying frontlines extensively until I'm sure its terrible, which I don't think or hope it will be.
P.S.
RE: MNK not being able to hit targets - unless you have some legit horrible lag that would prevent you from doing anything Titan X+, it sounds like you might just be getting out-played by your targets
RE: Healers dying in 2-5 seconds - only if the DPS/opposing tank is phenomenal and you are god awful. A moderately skilled healer versus moderately skilled DPS/Tank will take about 3-4 minutes to kill. The match usually goes to whoever kills the opposing healer first, so your main job is survival.
Skill and experience in chasing your target makes an astounding difference. There are a handful of dragoons and monks who outdamage me in EVERY match...but most melee dps struggle to do 20% of what I'm putting out. It's not a gear thing as it's always been this way, since before I was rank 20 as well as when I do fixed-gear friendly 4v4s. Abilities and morale aren't the reason these people are killing the healer - it's because they know how to avoid being kited, how to bait purify etc.
Well, they did nerf miasma II and storm's eye in both PVE and PVP. But other changes like summoner rezzing were only changed for PVP.



They nerfed those because ppl were abusing them to SR WP, the nerf makes no difference in pvp(at least in 4v4), so they are balancing the skills separately.


No. No interest in PVP whatsoever.
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