I very highly doubt that anyone is expected to spiritbind for all 75 of the Materia they wish to use for their Novus. The economy exists for a reason.
Let's go over the Materia relevant to the Novus.
The Materia we can Actually Infuse(Most Important)
Critical Hit Rate
Determination
Skill Speed
Spell Speed
Piety
Accuracy
Parry
Uninfusible Materia that can still sell well
Strength
Dexterity
Vitality
Intelligence
Mind
Useless Materia
All Elemental Materia
Materia we should never get during this process
Gathering
Perception
GP
Craftsmanship
Control
CP
So, what's the idea here? Obviously, it's to spiritbind things. If you get a Materia you're looking to infuse, great! Stockpile it. If you get an infusable Materia that you don't plan to use, okay! Sell it. If you get an uninfusable, hope it's selling well and toss it up there. Whenever you have five of the useless Materia, attempt to transfuse it into a new Materia. It's another chance of getting something useful. Alternately(I don't know the market well enough to quantify this), the elemental materia might have actually gone up in price lately due to being able to bind materia to a piece of gear to hasten spiritbinding speed.
In theory, sufficient unluckiness with spiritbinding will give you enough money to just buy the materia you couldn't get. Meanwhile, you're providing others with the means of doing the same.
Something Else Worth Noting
Going all the way up through Tier IV Materia to completely max a stat is completely optional. If you're really strapped for cash, skip them and invest in an additional stat. If you're only slightly strapped for cash, infuse Tier IV's until the infusion chance is no longer 100%. Losing 7-11 off of your favorite stat will not be the end of the world; secondary stats hardly matter and they are especially negligible on weapons, where Weapon Damage trumps all other stats by such a huge margin. Besides, is there really a huge difference between 44/31 and 38/37, for instance? It would probably be the same number of infused IV's, but more, if not all, of them would be 100%. Investing in 3 stats might actually be beneficial for some classes as well, and that would make it effortless to avoid IV's.


Reply With Quote







