Thats the strategy we have been using to kill the ogre since day 1. We actually even tank it in that exact spot.

Tank takes slightly more damage when the bearer is up top (can deflection/boon its meeles tho) but curse still hits for 750, + random Inferno drop requires the tank to stay as close to topped off as possible on that section. Saving Sentinel for that "rotation" is also preferred.

This strategy makes all ranged take 0 damage the entire fight, making it much easier for them and meele only get hit by 1 chain bearer up top (if its not hitting the tank).

I was actually going to make a video of this (tank PoV so wouldn't be too interesting) but since that already exists I guess I won't bother with it tonight :O