Results 1 to 10 of 19

Hybrid View

  1. #1
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Further Ideas from Kawab

    Thief although not released would also be brought more to life and fun with that capability. They hunt treasure and this leads to adventures that can lead to dungeons and monster encounters. I believe they should have saved the map decipher and dig for Thief because there are no locked treasure coffers that give Thief unique,fun and realistic feel...unless SE plans to later add locked coffers again. I guess when they add Thief it will just be A DPS that can steal..sounds boring..If I might add the idea for LV50 leves giving mythology and soildery oppose to 270 runs is perfect idea. Zoning into dun's already complete solo is also a great idea..I honestly love it.The opener of this post couldnt have said it better..This feels small compare to ffxi..opening dun's for zone in without time limits,with fish spots,locked coffers(Future for Thief) and variety lv of mobs will give us all a better gaming experience.
    (0)

  2. #2
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Replys to Ideas

    Giantguy-Famfrit

    Rufalus yeah Alternative Mythology methods would be ideal which links in with what Kawab said thief could be that alternative potentially.


    Zider, you have a good point just by opening up those areas they open up a lot of the game. they can put quest flags perhaps make a little story arc for each dungeon and by doing that make the game feel that little bit bigger. and even people repeating dungeons cant say anything cause in the story the pirates are dead so that's a legit idea.
    (0)

  3. #3
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Reply to Kawab

    Kawab, Yeah they melded that scanner into the radar sort of, who knows maybe thief will be the only job to find Notorious monsters and maybe they'll add Notorious monsters to dungeons and only if you have a thief in party will you be able to fight the extra boss. I'd like to see proper Coffers back as well. and totally adding those functions will bring a new element to the game and expand the game considerably but I fear its still not enough. yeah I think they should let us have 1 more venture free so we can use it for what you suggested last but whenever the venture is with you your stuff on sale should come off sale to make it reasonably fair.
    (0)

  4. #4
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Akiza's Ideas and Meier's

    Akiza-Leviathan
    On private limit breaks
    Lvl 1 limit break should take 5min to get
    Lvl 2 limit break should take 10min to get
    Lvl 3 limit break should take 15min to get

    Because the way this game is designed and how fast content can be completed no skill should have more than a 5min cd

    Meier-Sargatanas

    NM and HNM
    (0)

  5. #5
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Replys

    Giantguy-Famfrit
    Akiza, Yeah I did think my time scale was a little high but then again I was just thinking maybe it was going to be taken advantage of in a real big way. take out Titan HM or EX down in like 5minutes. with your time scale it break the game I suppose if they put very strong notorious monster in it would make sense otherwise all the DPS would have a field day on everything, not that I'd complain haha. Then again still I think a minimum for a tier 3 limit break should be an 12+ hours that would still be reasonable considering you gain that extra power.
    (0)

  6. #6
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    Replys

    Meier, hell yeah some HNM could make things interesting, I'd like the 3 main HNM from 11 to be places somewhere in game. and perhaps a new version of BCNM's maybe you trade in 20 ventures for 1 Orb or whatever they do. 1 thing I would for sure like to see it the Mercurial Kris quest and maybe the return of inside the belly quest placed in game. those two quests I loved to repeat. would also give fishers another reason to do the job.

    A little Idea for us who have finished all the jobs and don't need that ever growing exp bar maybe transfer that into the limit break private gauge that way it wont be taken advantage of cause there will be a limit of the number of times it can be performed and give us a reason to try build the bar.
    (0)

  7. #7
    Player
    Giantguy's Avatar
    Join Date
    May 2014
    Posts
    31
    Character
    Giantguy Thegallant
    World
    Shiva
    Main Class
    Pugilist Lv 60

    NoraFox's ideas

    Norafox-Mateus

    First, I think that when you blacklist someone, you should have the option to report them as well. That would make it a lot easier to report people for RMT spam. That is the only thing that I REALLY hate about this game, is the amount of spam I get. I've blacklisted around 20 people for this, and I only got the game maybe 4 or 5 days ago. I get a lot of spam, and I know my friends do as well. I'm constantly hearing about it and receiving it. This alone would probably bother me enough to stop playing and not bother to continue paying for a subscription
    (0)