I agree OP.

Hardcore Servers:
Limit to 8 characters per server. Can not delete a character to make a new one. Once all 8 of your characters die you can't access that server anymore.
Characters that reach 0 HP are incapacitated. You have 20 seconds to be revived or you're dead in the game forever. You can fall victim to an overkill and it kills you on the spot you can't be revived anymore.
Gear goes through definite wear and tear and once it reaches 0 it is destroyed. Repairing reduces the stats on the gear. (There's no seals/token gear DL, Myth, and Soldiery gear does not exist. Only purchaseable gear is the PvP gear and you need to constantly participate and survive to own it.)
Stats on gear (from ilvl 1-55) are gated behind materia if you're a crafter and dungeons. After that your gear progression is Coil and Coil 2. Primals and CT do not offer gear.
There's no rested EXP and if you try leveling past 2hrs straight your character starts going into a negative state losing 10% stats and 10% every 30 minutes. At -40% you start inflicting status ailments to yourself and at -80% you kill yourself.
Your character needs to eat 3 times a day so that it doesn't starve to death either.
Content never gets nerfed.

Pretty funny that it's ending up to be too hardcore for the hardcore.