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  1. #10
    Player
    Radacci's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    1,699
    Character
    Austen Bloodspatter
    World
    Omega
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Jacost View Post
    The point of DEX being the basis for Rogue damage is that instead of hitting the enemy really hard the way a normal melee class does, they aim for the vital points, thus requiring the ability to aim for and reliably strike a certain part of the enemy body.

    That said I can see them being a crit based class as well, which would get the point across just as well.
    The classical dex rogue gets its damage from fast attacks, and crit chance/damage.
    it's sort of what MNK is doing currently. They do less damage than DRG, but attack much faster, and therefor does as much damage as DRG, if not more.
    Nin is probably going to be something similar. It could be crit based instead of SS, like MNK....but would be annoying if you needed to crit, to reach DRG/MNK DPS lv; especially at low lv, when your crit rate is low.

    Quote Originally Posted by JonMcFluffy View Post
    pretty sure i heard from some where that they are redoing the ENTIRE stat system so that one job doesn't put all their points into one stat, so this whole thread is pointless.
    not unless they are planning to change the stats on all the gear, also? cause DRG get only str on all their gear...or are they gonna add dex/pie/int/mnd also? or does suddenly all physical classes have to fight over all the accessories? Oh hai, im DRG, but i'll take that High Allagan Accessory of Aiming, k thnx....you know,,,cause i want crit chance, and acc...and parry...no hard feelings.
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    Last edited by Radacci; 06-17-2014 at 10:13 PM.