Yeah, to be honest there's really no point in having a separate stat for bow attack power in this game either. All it effectively does is lead to a varying appearance in gear due to basing gear sets on different stats. The actual functionality of it remains largely unchanged. PGL and ARC high-allagan body armor for instance have the exact same values of defense, magic defense, criticial hit rate, skill speed and vitality. The only difference is ARC's has DEX and PGL's has STR but they're still the same values.
But it's far too late in the games life to change an entire stats mechanic/system. Not too late to clarify it's use/correct the statement though and pave the way to get future classes/jobs on a more thematic and archetypal gear set!