Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 47
  1. #31
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Dwill View Post
    If it's typed in a thread that is active and it's a worthwhile idea, people will discuss it. If it isn't discussed, then it probably wasn't good enough, Not everyone's idea is so special that they should all warrant their own threads, especially about something that has been beaten to dead, resurrected and beaten to dead again.
    Okay.

    Now that that's gotten out of the way, do you want to talk about my OP or just leave because this is the same old thread as always?
    (0)
    Quote Originally Posted by Megido View Post
    haha, this guy

    There are weird people, noobs, and then there are weird noobs. Huntington you are the super rare one-person-a-forum weird noob, made HQ by using low grade materials.

  2. #32
    Player
    Kerberon's Avatar
    Join Date
    Apr 2014
    Posts
    290
    Character
    Lughna Ravensworn
    World
    Excalibur
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Spellbinder View Post
    We'll just have to agree to disagree then. If they're looking at Summoner's pets and at least one of its five job skills, I call that taking a look at the class. If they weren't taking a look, there wouldn't be any changes coming down the pipes.
    That's just rebalancing. They do that constantly in mmo's from my experience. They do it if people find unintended synergies and make it overperform, if their metrics show it underperforming, then the pretty much do it every expansion as well when they raise a level cap as they give new abilities typically and they need to typically rebalance. This isn't "taking a look at the class" in how you mean. You seem to mean completely changing things up. What it is is them tweaking some numbers.
    (0)

  3. #33
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Kerberon View Post
    That's just rebalancing. They do that constantly in mmo's from my experience. They do it if people find unintended synergies and make it overperform, if their metrics show it underperforming, then the pretty much do it every expansion as well when they raise a level cap as they give new abilities typically and they need to typically rebalance. This isn't "taking a look at the class" in how you mean. You seem to mean completely changing things up. What it is is them tweaking some numbers.
    I mean this with the utmost respect, but please do not put words in my mouth.

    Any adjustment, be it minor or major, I consider to be "looking at X." That's simply my interpretation of the phrase. Not everyone interprets things the exact same way.
    (0)
    Last edited by Spellbinder; 06-19-2014 at 03:09 PM.

  4. #34
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Spellbinder View Post
    I mean this with the utmost respect, but please do not put words in my mouth.

    Any adjustment, be it minor or major, I consider to be "looking at X." That's simply my interpretation of the phrase. Not everyone interprets things the exact same way.
    They are two different things however.

    Example of looking at a class: Warlocks from WoW in Mist of Pandaria.
    Example of balancing: Increasing Aetherflow stacks to 4 instead of 3 but increasing the cooldown by 10 seconds.
    (0)
    Last edited by Dwill; 06-19-2014 at 10:47 PM.

  5. #35
    Player
    Spellbinder's Avatar
    Join Date
    Mar 2011
    Posts
    588
    Character
    Chenn Maboroshi
    World
    Tiamat
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Dwill View Post
    You can interpret it however you like but it doesn't make it right nevertheless.

    Example of looking at a class: Warlocks from WoW in Mist of Pandaria.
    Example of balancing: Increasing Aetherflow stacks to 4 instead of 3 but increasing the cooldown by 10 seconds.
    As I'm not that familiar with WoW, you'd have to elaborate on your first example.


    And please don't make this a matter of "right" or "wrong." Language is flexible, and left open to interpretation to a certain degree.

    To "look at" something can have several meanings. It can mean, just as it sounds, to physically look at something, or it can mean to examine something. To what degree, depends on who is doing the looking.

    If my car is acting funny, I might take it to the shop to get looked at.
    When a developer for a fighting game says they're going to look at one of the characters in the game, that character is going to be rebalanced.
    Likewise, in an online game. If a class or job is going to be balanced or adjusted (this encompasses changes to their skills and abilities), the developers are going to look at it.

    Do you really want to argue semantics when we're both in agreement that the egis and Tri-disaster are going to get looked at/balanced?
    (1)
    Last edited by Spellbinder; 06-19-2014 at 11:00 PM.

  6. #36
    Player

    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    201
    Idk what everyone's beef with Tri-Disaster is. Not all of our abilities need to be amazing. Tri-Disaster is a great utility ability imo, it's a 20 second AoE bind. At most, they add an extra 10 seconds to be on par with BLM sleep. I'd be happy if they remove the damage and add those extra 10 seconds lol
    (1)

  7. #37
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The reason Square is looking at the Summoner now is because players are not playing the Summoner how they envisioned it. To fix this issue remove Tri- Disaster from the Summoner and replace it with contagion from the Garuda Egi.
    For the Egis Square Enix intended that the Summoner's would swap each pet in and out instead of using Garuda as their go to pet. To fix Egis without adding abilities give every one a dot that has a unique effect.
    Ifit Egi- remove Radiant Shield and replace with eruption which leaves a dot
    Titan Egi- increase his defense, hp and threat generation and give him a earth dot
    Garuda Egi- remove contagion and replace with friction which leave wind burn dot.
    As for the appearance of the Egis make them the size of the tallest Roegadyn Male and resemble the Primals for purely visual purposes.
    (0)
    Last edited by Akiza; 06-19-2014 at 11:19 PM.

  8. #38
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    And there goes any serious discussion we had on making the job better. Someone make a new thread. Now.
    (2)

  9. #39
    Player Dwill's Avatar
    Join Date
    Sep 2013
    Posts
    915
    Character
    Elenath Lanthir
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Spellbinder View Post
    Snipe
    Point taken, no use in arguing semantics when the main argument is in agreement.

    Quote Originally Posted by Rydia13 View Post
    Idk what everyone's beef with Tri-Disaster is. Not all of our abilities need to be amazing. Tri-Disaster is a great utility ability imo, it's a 20 second AoE bind. At most, they add an extra 10 seconds to be on par with BLM sleep. I'd be happy if they remove the damage and add those extra 10 seconds lol
    Tri-Disaster is a disaster of spell. The bind has never been needed except for clutch situation and for when it's actually required, BLM can sleep anyway which is much better since it disabled even ranged mob, which Tri-Disaster doesn't. The damage it inflicts for its steep MP cost is stupidly low and the bind is extremely easy to break.
    (0)
    Last edited by Dwill; 06-20-2014 at 03:26 AM.

  10. #40
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Akiza View Post
    snip

    Even the World Cup is facepalming at that. Please, sources! Not just pure conjecture based on what you hope and think is true. This is not FFXI SMN, which is the gameplay you described.
    (1)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast