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  1. #1
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Deceptus View Post
    Anyone who says you should limit the FPS to 30 in order to make this jump:

    Why should you have to limit the game due to terrible character placement detection? In no other game would that be acceptable.
    i think it has something to do with how the servers update your character position and having the client reflect it back. a lower fps cap (30ish) will allow your client to update the position with a sort of delay after sending the "move" request which increases your chance of catching/landing the jump
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  2. #2
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    Quote Originally Posted by Astyrah View Post
    i think it has something to do with how the servers update your character position and having the client reflect it back. a lower fps cap (30ish) will allow your client to update the position with a sort of delay after sending the "move" request which increases your chance of catching/landing the jump
    I don't think she was asking why it's suggested - but more of 'why is this acceptable'.

    On the plus side, I don't recall any jumps in HW or SB sets that really needed the lower FPS treatment, so I'm hoping they learned from it Now if they could only improve on their hit boxes and jumping onto thin air as seen in Kugane.
    (1)

  3. #3
    Player
    Astyrah's Avatar
    Join Date
    Aug 2016
    Posts
    233
    Character
    Astyrah Varis
    World
    Masamune
    Main Class
    Bard Lv 90
    Quote Originally Posted by Skivvy View Post
    I don't think she was asking why it's suggested - but more of 'why is this acceptable'.

    On the plus side, I don't recall any jumps in HW or SB sets that really needed the lower FPS treatment, so I'm hoping they learned from it Now if they could only improve on their hit boxes and jumping onto thin air as seen in Kugane.
    yeah it is bad game design but there were people iirc who were able to do the said jump as it was intended (ie. uncapped frames)

    yeah it's true and it's nice that they've since learned from the said jump and none of the HW/SB logs have anything that required people to suggest capping your fps to have an easier time
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