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  1. #1
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    EvianEverdeen's Avatar
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    Evian Everdeen
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    Midgardsormr
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    Arcanist Lv 60
    Also on the note of the 1/2 star 80dur rotation that Bunsen was kind enough to point out, I like it, it works, but there is only one drawback in my opinion. It relies on regular Ingenuity. No other rotations typically use Ingenuity and instead use Ingenuity II. That being said, using regular Ingenuity forces you to use it as a cross class action; and with only 10 additional slots available, something has to give if you want to keep all your other macros intact and be setup for 3star crafting. My suggestion is, as is, it is a good beginner macro, but once you really get into crafting, you could change Ingenuity to Ingenuity II and just use an NPC-purchased Mashed Popotoes in order to keep Ingenuity out of your cross class actions.
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  2. #2
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    Quote Originally Posted by EvianEverdeen View Post
    Also on the note of the 1/2 star 80dur rotation that Bunsen was kind enough to point out, I like it, it works, but there is only one drawback in my opinion. It relies on regular Ingenuity. No other rotations typically use Ingenuity and instead use Ingenuity II. That being said, using regular Ingenuity forces you to use it as a cross class action; and with only 10 additional slots available, something has to give if you want to keep all your other macros intact and be setup for 3star crafting. My suggestion is, as is, it is a good beginner macro, but once you really get into crafting, you could change Ingenuity to Ingenuity II and just use an NPC-purchased Mashed Popotoes in order to keep Ingenuity out of your cross class actions.
    Ingenuity can be very useful, I see no reason why you would not want both on your x-class skills bar for all crafts.

    Changing it for Ing 2 and forcing yourself to require food is 2 steps backwards in my opinion.
    (0)

  3. #3
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    EvianEverdeen's Avatar
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    Evian Everdeen
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    Midgardsormr
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    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    Ingenuity can be very useful, I see no reason why you would not want both on your x-class skills bar for all crafts.

    Changing it for Ing 2 and forcing yourself to require food is 2 steps backwards in my opinion.
    Because then I would have to switch an ability out of my additional actions. Forgetting to do that could produce very bad results. Excluding Ingenuity, everything else would be all set for 3-star crafting and all the other rotations.
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  4. #4
    Player
    EvianEverdeen's Avatar
    Join Date
    Aug 2013
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    364
    Character
    Evian Everdeen
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by scarebearz View Post
    Ingenuity can be very useful, I see no reason why you would not want both on your x-class skills bar for all crafts.

    Changing it for Ing 2 and forcing yourself to require food is 2 steps backwards in my opinion.
    I've noticed 12 cross-class actions are required for all of the rotations I want to use, 10 of those for 3-star crafting alone. Now that's fine, say on ALC, where two of those abilities are part of that 12, so that leaves me with 10 open slots to fill in the the other 10 I need. But I suppose I won't be 3-star crafting super often, I'll just have to try to remember to switch out Ingenuity with like Piece by Piece or something. Also, I could always use another 2-star, 80dur rotation/macro once I get my artisan primary.
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  5. #5
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    Quote Originally Posted by EvianEverdeen View Post
    I've noticed 12 cross-class actions are required for all of the rotations I want to use, 10 of those for 3-star crafting alone. Now that's fine, say on ALC, where two of those abilities are part of that 12, so that leaves me with 10 open slots to fill in the the other 10 I need. But I suppose I won't be 3-star crafting super often, I'll just have to try to remember to switch out Ingenuity with like Piece by Piece or something. Also, I could always use another 2-star, 80dur rotation/macro once I get my artisan primary.
    Curious to know what the 12 are xD
    (0)

  6. #6
    Player
    EvianEverdeen's Avatar
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    Quote Originally Posted by scarebearz View Post
    Curious to know what the 12 are xD
    1. Comfort Zone (ALC)
    2. Tricks of the Trade (ALC)
    3. Steady Hand II (CUL)
    4. Hasty Touch (CUL)
    5. Waste Not (LTW)
    6. Ingenuity II (BSM)
    7. Innovation (GSM)
    8. Byregot's Blessing (CRP)
    9. Careful Synthesis II (WVR)
    10. Piece by Piece (ARM)

    Those 10 right there are just for 3-star rotations. Also, many of those are used in my other rotations, one of which was your own contribution.

    The remaining two:

    11. Manipulation (GSM)
    12. Ingenuity (BSM)

    Manipulation is currently used in my 1-star and 2-star 40dur rotations and my Artisan primary turn-in rotation (by Selene), while Ingenuity is only used your contribution macro of the 1-star/2-star 80dur rotation.

    If you see me doing something wrong, please better me! I recently got really addicted to crafting and I love trying to get where I need to be, ultimately. It's a loooong process, lots of time and effort (and money, what little I have), but it's fun and well worth it as I see it!
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.

  7. #7
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    Quote Originally Posted by EvianEverdeen View Post
    If you see me doing something wrong, please better me! I recently got really addicted to crafting and I love trying to get where I need to be, ultimately. It's a loooong process, lots of time and effort (and money, what little I have), but it's fun and well worth it as I see it!
    I was just curious what ones you keep xD

    It's not a matter of right way or wrong way, there are many good methods to craft all of the above, many not listed on the forum.

    In terms of skills to keep, I have mostly the same as you, but on crafts where I only have 1 native skill that i use (such as ltw) I do away with Manipulation or Ing 2, as I seldom use them.

    Manip has it's uses on 40 dura and is a slight cp saving over Mend 1. But personally I hardly ever craft my own 40 dura mats and on times when I do it's very quick to do manually, using Mend 1/WN.

    Glad to see you don't have Reclaim
    (0)

  8. #8
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    EvianEverdeen's Avatar
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    Evian Everdeen
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    Quote Originally Posted by scarebearz View Post
    I was just curious what ones you keep xD

    It's not a matter of right way or wrong way, there are many good methods to craft all of the above, many not listed on the forum.

    In terms of skills to keep, I have mostly the same as you, but on crafts where I only have 1 native skill that i use (such as ltw) I do away with Manipulation or Ing 2, as I seldom use them.
    I wish I could do it manually and reliably, but I can't just yet! I just can't figure out when the best times are to apply Manipulation and Waste Not and stuff like that. It's going to be a learning process I guess. Plus I really do like the idea of having "mindless macros" just sitting there waiting to be used!

    I guess I'll pick up more on it as time goes and the more reading here on forums and actual experience of crafting in-game. Thanks for your tips/advice as always! Like I said, I may just switch one out for 3-star crafting. Here's to hoping I remember!
    (0)
    You know what's so overpowered in this game, that they just HAD to leave out?
    -Buffing during cutscenes.
    -Pets receiving the Protect buff.
    -A blacklist with more than a 200 player capacity.
    -Filtering the flying text for your own numbers.
    -A better way to organize and sort through your macros.