Add to that the fact that dragoons have the worst magic defence in the game. Add that to the fact that they have less utility than the monk.

Dragoons seem to be intended to be glass cannons - they can't take a hit, but they are supposed to put out incredible damage. which is fine, except their damage is eclipsed by jobs that are not as vulnerable as they are and add more to the group. All they bring is damage - so why isn't that damage greater, given the complexity of their optimal rotation?

If they are supposed to be glass cannons, i would say buff their damage and have them put out the most dps. they have a 27 move rotation, for Pete's sake. What is the point in mastering that, in playing a class that is so much more vulnerable and brings relatively little to the rest of the group apart from dps, when other classes give better dps?