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  1. #1
    Player
    Sigurd_Volsung's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Sigurd Volsung
    World
    Phoenix
    Main Class
    Gladiator Lv 50

    Let's make this viral- Improving our community

    Fellow players. I am sorry.

    I have mistreated you. I have been impatient with your incompetence , though I myself have accomplished little of note. Left dungeons because I didn't feel like running them or if we wiped once, even if people were new. I've sworn at you, called you names, and generally been a mean spirited person. And I apologize. I will try my hardest to prevent this from ever happening again. I won't improve overnight. But I'll be putting a strong effort into creating a more inviting community.

    Because other people see the path this game is treading and want it to change as well. But they chose a vastly better way of dealing with it then assimilating into the toxic culture that they loathe so much in the first place.


    http://www.bubblews.com/news/3791145...fxiv-community

    Read this. Pass it on. Try to live it.

    Catch ya in game.
    (58)

  2. #2
    Player Virgil's Avatar
    Join Date
    Mar 2011
    Posts
    75
    Character
    Virgil Cesius
    World
    Ultros
    Main Class
    Marauder Lv 51
    Nah. We'd rather complain about relic grinds and people suck at extreme primals instead.
    (6)

  3. #3
    Player
    Heavy01Mk2's Avatar
    Join Date
    Feb 2014
    Posts
    132
    Character
    Natasha Bezukladnikov
    World
    Exodus
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Virgil View Post
    Nah. We'd rather complain about relic grinds and people suck at extreme primals instead.
    people not dodging the simplest shit in titan ex is a conundrum!

    Check your privilege
    (1)

  4. #4
    Player
    Soulscar's Avatar
    Join Date
    Oct 2013
    Posts
    67
    Character
    Ghost Soulscar
    World
    Ultros
    Main Class
    Lancer Lv 50
    My experience in Ultros has been mostly pleasant and haven't come across the kind of poor community that you speak of. Sure there are elitists, dungeons quitters etc but I only run into a-holes once in a blue moon. This is of course anecdotal and maybe another fellow Ultros resident will speak of rampant a-holes but I'm pretty happy with the people who share my server.
    (2)

  5. #5
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60


    I know the vocal player base in these forums want complexity but it comes at a cost. That cost is difficulty empowering restrictions through seriousness. It isn't aiding fun, enjoyment, and creativity.

    People will argue the subjectivity around fun and enjoyment and we can go over this argument over and over again. Yet the point that is trying to be made is enjoyment in simplicity. Currently long term dedicated end game content comes at the expense of the rest of the player base. It's a big percentage of the player base that isn't only neglected but also looked down on by and even smaller yet more vocal demograph that is probably able to compete or simply decides to defend that difficulty. Yet it doesn't help when they make the atmosphere so negative by the way they approach it.

    FFXIV ARR has a lot of potential and it shows with content that comes every major patch such as main scenarios, beast tribe dailies, hildebrand, and so on yet it takes so long before we see more of it.
    Yet the decision, directions, and overall approach atop of the community image doesn't help.

    So yes as a group we can make it better but getting the group to agree to it will be a task. Since I recall the community image being like this since FFXI.

    Quote Originally Posted by Soulscar View Post
    My experience in Ultros has been mostly pleasant and haven't come across the kind of poor community that you speak of. Sure there are elitists, dungeons quitters etc but I only run into a-holes once in a blue moon. This is of course anecdotal and maybe another fellow Ultros resident will speak of rampant a-holes but I'm pretty happy with the people who share my server.
    All servers are gonna have different experiences because they house their own diverse community of individuals. It's kind of like traveling between cities where you can find charitable people or ending up in that bad neighborhood where you gotta watch every corner and every shadow like your life depended on it.

    Yet for the most part people seclude themselves to friends, family, or good players because dealing with other players becomes a hassle depending on the circumstance. Regardless it's not a myth you should dismiss because it doesn't happen to you as often as you would like to warrant it a fact.
    (6)
    Last edited by Gormogon; 06-15-2014 at 08:58 AM.

  6. #6
    Player Ilitsa's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,132
    Character
    Ilitsa Samariya
    World
    Siren
    Main Class
    Dark Knight Lv 90
    good read, and I agree with most of what they said. I'm one of the few people that enjoy taking in a new player and watching them flourish into something amazing, even if they eventually bud and "fly the coop" so to speak and start their own journeys, The few people that I helped from 1-50 that then went on to make their own companies and such, I hold hope that just maybe, the pleasantness they found with me they are spreading to more new people, It may be "just a game" but I try to always remember there are actual -human beings- behind each character, and I treat people ingame the way I would in real life, a little kindness and compassion go a long way.
    (3)

  7. #7
    Player
    PlatypusBlue's Avatar
    Join Date
    Apr 2014
    Posts
    1
    Character
    Blue Platypus
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Kind hearts go quite well with any game. ^^
    (6)

  8. #8
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100

    Approved

    (19)

    Larek Darkholme @ Ragnarok

  9. #9
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Once the developers start to support the game having any sense of community people will flourish. Until said time, the developers have actively went against community and seem very lax on any additions to the game that would be usefull. Christ we are still waiting to be able to go into crystal tower with an alliance of company mates. Weekly lockouts on content work against community interaction as well.

    The players will start to care when the developers do.

    I said my peice in 1.0 when the game actually supported communities and didn't have cross server grouping (A utterly massive blow to having a good comunity in my opinion) The games downfall of community interaction died when they made the game not require interaction.
    (21)

  10. #10
    Player
    NovaUltimatum's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Nova Ultimatum
    World
    Moogle
    Main Class
    Thaumaturge Lv 92
    Quote Originally Posted by Jynx View Post
    Once the developers start to support the game having any sense of community people will flourish. Until said time, the developers have actively went against community and seem very lax on any additions to the game that would be usefull. Christ we are still waiting to be able to go into crystal tower with an alliance of company mates. Weekly lockouts on content work against community interaction as well.

    The players will start to care when the developers do.

    I said my peice in 1.0 when the game actually supported communities and didn't have cross server grouping (A utterly massive blow to having a good comunity in my opinion) The games downfall of community interaction died when they made the game not require interaction.
    I think this holds an element of truth. Duty Finder matching has it's costs to faster queue times, especially in CT.

    (3)

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