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  1. #31
    Player
    Wobi's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    620
    Character
    Aria Erabith
    World
    Malboro
    Main Class
    Miner Lv 100
    Quote Originally Posted by stupiddog View Post
    The problem is: The ToS have, if you read them carefully, nothing in them that forbids treating newbies like dirt as long as no expletives are used.

    Calling someone a n00b? No offense, since not a curse word.

    Telling s.o. he/she should better quit/is the worst player ever (not in general, I am talking about the very special context of a new player)? Cannot see anything in the ToS forbidding it.

    Starting a dungeon with "oh, <player's name> again! The tank that cannot hold aggro!" (assuming the tank is new and does indeed have some issues) causing other players to consider quitting? No ToS clause about that, as far as I have been able to understand.

    Bottom line: You can be as mean and toxic as you like, as long as you do not use any curse words. Nothing SE wants to fix, as it seems.
    MMO's are not a police state, they added the commendation system to encourage playing a bit nicer but they cannot just crack down on anything people perceive to be rude. This issues falls almost entirely on the shoulders of the player community as a whole. No one is forcing anyone to act like an unrepentant tool, any expectation of the devs to somehow force people to behave is a cop out.

    I do everything I can to foster a positive experience with anyone I meet because I know full well that negativity breeds hatred and people eventually get kicked around enough that they either leave or it hardens them and they become what they used to hate.
    (3)
    Last edited by Wobi; 06-15-2014 at 11:23 PM. Reason: Character length
    Just your friendly neighborhood elezen

  2. #32
    Player
    Anapingofness's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    832
    Character
    Bisera Cecilina
    World
    Adamantoise
    Main Class
    Armorer Lv 76
    I agree w/ you OP.
    The link was a good read.
    Personally, I've been saying similar things since day one.

    The most important thing to take away is that we make the community.
    Our community may not be bound by servers like the old school MMOs but we are still a part of the FFXIV community. It is even more important that we reflect a positive environment so that the game can flourish.

    Lastly, this is for newbies and vets alike.
    Kindness goes both ways. ^^
    (1)

  3. #33
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Jacost View Post
    snip
    Well, I have all crafts to 50 and I do my best to help people when I see them in need. I've turned down dozens of trades for gil for melding requests and always give the meld reward back if I do take it and find out after that person is strapped for Gil. I can recall almost every instance that I've helped a person, but me being me I tend to go back later and check up on the person periodically and I find out that 9/10 people I help quit the game like a month later. It's disheartening. (And I mean went out of my way to give them lots of help, I don't stalk everyone I give a free meld to lol)

    But I keep helping anyway because that 1/10 that stick with the game usually give me a /wave when I pass by them in town and it's generally just a good feeling. I know there's a couple of people on my server that see me as an angel lol. To me that makes it worth it but like I said before this game doesn't really make community easy, especially with some people having the "I don't need your help" attitude.
    (0)

  4. #34
    Player
    EA9Sol's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    437
    Character
    Eden Phantomhive
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Good read and very true. This is my first pay to play mmo and I wanted to have a good time. For few months it was a blast. Even some endgame stuff wasn't horrid to do; but now? Everyone wants you to watch/read guide then expect you to know their play style. And the funny thing is not every guide is the same so it's kinda a pointless to do so when guide say to do x and party dose something else. What happened to planning a strategy and working together? Oh, we don't have time to to type in chat "run to glowing plates when boss cast doom" or what have you.

    Heck, I'm weary for doing any df dungeons because I might run into a jerk player. I might not be the most social person, but if anyone needed help I would not hesitate to help. And with post like this I may find a tiny glimmer of hope that this community with get better....hopefully.
    (3)

  5. #35
    Player
    Sigurd_Volsung's Avatar
    Join Date
    Sep 2013
    Posts
    30
    Character
    Sigurd Volsung
    World
    Phoenix
    Main Class
    Gladiator Lv 50
    It starts with us making the effort. We see the problem. Each of us can make a difference in changing it.
    (3)

  6. #36
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Hayward View Post
    Improving the community is on all of us, not just the devs or GMs.
    It can't just fall to us though, without the proper tools we are fighting a impossible uphill battle.
    (4)

  7. #37
    Player
    Macka's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    412
    Character
    Macka Na'vatru
    World
    Diabolos
    Main Class
    Miner Lv 50
    Quote Originally Posted by stupiddog View Post
    The problem is: The ToS have, if you read them carefully, nothing in them that forbids treating newbies like dirt as long as no expletives are used.

    Calling someone a n00b? No offense, since not a curse word.

    Telling s.o. he/she should better quit/is the worst player ever (not in general, I am talking about the very special context of a new player)? Cannot see anything in the ToS forbidding it.

    Starting a dungeon with "oh, <player's name> again! The tank that cannot hold aggro!" (assuming the tank is new and does indeed have some issues) causing other players to consider quitting? No ToS clause about that, as far as I have been able to understand.

    Bottom line: You can be as mean and toxic as you like, as long as you do not use any curse words. Nothing SE wants to fix, as it seems.
    You first need to know the meaning of cursing because you seem to not know.

    curse word
    noun
    1. a profane or obscene word, especially as used in anger or for emphasis.
    2. any term conceived of as offensive.
    (0)

  8. #38
    Player
    stupiddog's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    183
    Character
    Zazanima Mamanima
    World
    Shiva
    Main Class
    Arcanist Lv 72
    Quote Originally Posted by Macka View Post
    You first need to know the meaning of cursing
    [...]
    2. any term conceived of as offensive.
    Sorry, I guess I used the wrong term. I think the word I am looking for would be offense or libel (in the judicial sense)
    (0)

  9. #39
    Player
    Jacost's Avatar
    Join Date
    Aug 2013
    Posts
    316
    Character
    Jeyrr Stenn
    World
    Moogle
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Jynx View Post
    It can't just fall to us though, without the proper tools we are fighting a impossible uphill battle.
    Even so, it's a fight worth fighting.
    (0)

  10. #40
    Player
    stupiddog's Avatar
    Join Date
    Apr 2014
    Location
    Limsa Lominsa
    Posts
    183
    Character
    Zazanima Mamanima
    World
    Shiva
    Main Class
    Arcanist Lv 72
    Quote Originally Posted by Wobi View Post
    MMO's are not a police state, they added the commendation system to encourage playing a bit nicer but they cannot just crack down on anything people perceive to be rude. This issues falls almost entirely on the shoulders of the player community as a whole. No one is forcing anyone to act like an unrepentant tool, any expectation of the devs to somehow force people to behave is a cop out.
    I agree that it should not be a police state where you would be banned for loosing hold of yourself on a bad day once in a (long) while. However, I feel that the status quo we have now is the result of either (or both?) of the following:

    a) Rules are too vague / leave too much room for interpretation / are too "laissez-faire"
    b) Rules are ok, but not enforced often enough for the penalties to be taken seriously

    Or it could be that SE does not see that there is a problem at all. If all the so-perceived "sissies" unsub due to "natural selection", and the number of remaining subs is sufficient, this could be an acceptable state (for SE).
    (0)

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