Do you think the popularity of pvp would rise if morale and pvp gear made a huge skew in power from new players to pvp and old players to pvp. The reason why frontlines is limiting pvp to i80 at this point in time is to prevent discouragement from players who have not been able to obtain morale gear and those who have been able to.

Think of it like this.

new player i50 gear pvp against i100 with morale gear, how badly are they going to get defeated?

I80 gear limit, how easy is it to obtain i80 gear, fairly easy, limit morale useage encourage more people to try out pvp. As pvp expands as it evolves the morale and gear boost can be used but for now in order to get a fair view of the balance of pvp you have to have some form of equal power level against opponents.

Is there really any "skill" involved with an i100 morale boosted player beating up "newbie" no morale geared players, no there isn't. I feel like the only reason why people are makinga big deal out of this is because frontline is going to focus more on skill, everyone on equal ground and actually have to fight to win, they won't be able to rely on the morale gear they were spamming for in hopes of having a huge advantage over other players at the start of frontline and that's the way it should be. PVP should at least be fought on equal ground and until they find a way to base bouts on gear they are going to have to impose a limitation onto the usefulness of pvp gear.