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  1. #1
    Player
    Citizen_Thom's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Talking Crow
    World
    Adamantoise
    Main Class
    Gladiator Lv 50

    Am I Black Maging right (End Game)?

    I got advice while running Stone Vigil that was helpful, that I should Fire 3, Fire, Fire, Fire... it's proven to be good advice. Now that I'm almost at 50, I want to make sure I'm rotating right for end game.

    I always start Thunder 3 and then Sleep in dungeons for groups of three or more enemies.

    After that, it's Fire 3 then four Fires or so. If Firestarter kicks in with >1000MP, I Fire 3, if it kicks in at <1000MP I Blizzard 3 and Fire 3 as soon as MP tops off. If there's no Firestarter at 400 MP, I Blizzard 3, Thunder 3, and then start with Fire 3/ 4x Fire again.

    I work in that Slow/Heavy during the Umbral Ice phase occasionally, and in boss fights I'll toss out Virus and Eye for Eye during the Umbral Ice phase.

    Anything I'll need to tweak on that for end game?
    (0)

  2. #2
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    in end game, sleep becomes useless, and e4e and virus should be used at particular times, not just when its up, damage skill wise though you have the general idea
    (1)

  3. #3
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    I agree with Sleep being of dubious usefulness. It's a fun trick for early game, but once everyone brings AoE damage to the table, Sleep becomes a complete waste of time in most situations.

    Generally speaking, if you see 3 or more enemies, that's your cue to straight-up AoE them down, because that's what BLM really excels at.
    (2)

  4. #4
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Cynfael View Post
    I agree with Sleep being of dubious usefulness. It's a fun trick for early game, but once everyone brings AoE damage to the table, Sleep becomes a complete waste of time in most situations.

    Generally speaking, if you see 3 or more enemies, that's your cue to straight-up AoE them down, because that's what BLM really excels at.
    Yes 3 or more = AOE. Fire III > Fire II x2 or x3 > Flare > convert > Flare > Transpose > Swiftcast > wait two secs > Flare > (Should have gotten a tick from transpose) Flare again > Transpose (Should be up) Flare again if needed or go into umbral ice.

    Something like that ^.^

    Syn
    (1)

  5. #5
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Citizen_Thom View Post
    I got advice while running Stone Vigil that was helpful, that I should Fire 3, Fire, Fire, Fire... it's proven to be good advice. Now that I'm almost at 50, I want to make sure I'm rotating right for end game.

    I always start Thunder 3 and then Sleep in dungeons for groups of three or more enemies.

    After that, it's Fire 3 then four Fires or so. If Firestarter kicks in with >1000MP, I Fire 3, if it kicks in at <1000MP I Blizzard 3 and Fire 3 as soon as MP tops off. If there's no Firestarter at 400 MP, I Blizzard 3, Thunder 3, and then start with Fire 3/ 4x Fire again.

    I work in that Slow/Heavy during the Umbral Ice phase occasionally, and in boss fights I'll toss out Virus and Eye for Eye during the Umbral Ice phase.

    Anything I'll need to tweak on that for end game?
    You are definitely on the right path and the advice you got is correct. There are a lot of threads out there on rotations and what not. With those are different views on what is best and what is not. We are a RNG cannon. Things pop and we react to them in terms of procs. The basics though should basically be:

    Thunder II > Fire III > Firex4 (or x5 depending on your mana pool) {{utilize any procs of firestarter during fire spam // if thundercloud procs use Thunder III, however only after you cast a fire, if firestarter procs use it first then your thunder proc}} > (you could Flare here ((mp might be about 400~)) then convert to fire or bliz III // or transpose to fire or bliz III or just) Blizz III (I have it macro'd with scathe) > Thunder II > repeat

    Now some will say use Blizz III to start the rotation, this is sound advice and works well, some don't and it still works well. Some argue about the Thunder II vs III cast to start. Cast time on III is longer, DOT is slightly lower on II. It's personal preference. Tool around with it and see which you like best.

    Some BLM's dont even use Bliz III, when they hit their last fire they will transpose, scathe, thunder II then head right back to Fire III > Fire spam. I have tried it and for some things it works ok, but I'm not sold on it yet.

    I am not an uber BLM but I handle my business. I hope it helps.

    Syn
    (1)

  6. 06-17-2014 08:30 AM

  7. #7
    Player
    evilsohn's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Talon Fait
    World
    Shiva
    Main Class
    Thaumaturge Lv 50
    When running out of Mana You could use Blizzard 3 followed by Lightning 2 and Fire 3.
    When Fire 3 finishes casting You should be back to full Mana.

    When it comes to AOE You could do
    Fire3 -> Flare -> Convert (if not at cooldown -> Flare) -> Mega-Ether (if available and not at cooldown -> Flare) -> Transposition -> Repeat, starting with Fire 3
    This way You get the most Astral Fire 3 Flares per Minute
    Careful with drawing too much attention when runnig around with lower equipped tanks though
    (1)
    Last edited by evilsohn; 06-16-2014 at 06:32 PM.

  8. #8
    Player Sanguisio's Avatar
    Join Date
    Dec 2013
    Posts
    591
    Character
    Sanguisio Alorea
    World
    Phoenix
    Main Class
    Goldsmith Lv 50
    Do not flare while in UI!

    Mobs 3+ Fire 3, RS+QS Flare, Convert Swift Flare, Transpose as soon as possible you should get a tick fire 2 to space the time out and keep flare up transpose repeat.

    otherwise Blizzard 3 Thunder 2, then Fire 3 ( reason being so you can start fire rotation with almost full mana and thunder ticking)

    Sleep is useful for speed runs
    (0)

  9. #9
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Sanguisio View Post
    Do not flare while in UI!
    I used to preach this as well, but I was wrong.

    Infinite flare rotation: Fire III, Flare, transpose, get mana tick, wait 2 seconds, start casting flare from umbral ice, receive 3rd mana tic as you are transitioning into Astral Fire, cast normal flare, transpose, get mana tick, wait 2... cold flare... etc etc etc.

    If you do not have convert, mana pot available, this is the next best AoE rotation.

    And no, sleep is not useful in speed runs. Flare is useful in speed runs.
    (1)

  10. #10
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NyneAlexander View Post
    I used to preach this as well, but I was wrong.

    Infinite flare rotation: Fire III, Flare, transpose, get mana tick, wait 2 seconds, start casting flare from umbral ice, receive 3rd mana tic as you are transitioning into Astral Fire, cast normal flare, transpose, get mana tick, wait 2... cold flare... etc etc etc.

    If you do not have convert, mana pot available, this is the next best AoE rotation.

    And no, sleep is not useful in speed runs. Flare is useful in speed runs.
    Wouldn't that cut your damage though? I mean at that point you'd be better off doing fire 2.
    (1)

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