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Thread: MAGE STRIKE

  1. #281
    Player
    Physic's Avatar
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    Bladed Arms
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    Balmung
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    Monk Lv 70
    Quote Originally Posted by Meleena View Post
    Until last week the game was broken and needed fixing, THM was healer by accident, there are no dark elemental healers, only light. they fixed this now so yeah...
    There is no need for close second healer, only one healer is needed, the right one, that's what simply happened.

    I am not making shit up, it's how things are and how they were meant to be, Conjurer was intended to be a healer and we can see this now, the results prove me right even if you try to deny the truth.

    Things right now are shaping into what they were meant to be from the start, get over it.

    EDIT:
    OH and Ive just read Neptune's propositions, they are not bad, but we might be thinking a bit ahead of our time here.
    It just occured to me that the devs said that jobs will be more party play efficient.
    Maybe that will mean that there will be a dedicated healer for parties and that's White Mage.
    WHM might even use less MP to perform cures than CON does now.
    So If WHM is needed in party situations then that must mean that CON will no longer be expected to main heal.
    Can't someone build CON around elemental nukes then?
    Just an idea.
    actually thm has light magic as well, banish dia, etc. And their lore puts them at a religion that worship life and death. white and black, whereas con is supposed to be more focused on elemental things.

    far as con having cure, thm had sacrifice. In the original intent, it was stated by developers they expected people to make roles from the different classes, someone who wanted to be a healer was supposed to EQ all the skills that would help that role be sucessful from either class.

    I dont think either one was supposed to be a straight whm/healer. no more than a pugilist or a lnc was meant to be a thf
    (3)

  2. #282
    Player
    Meleena's Avatar
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    Meleena Steelheart
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    Odin
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    Pugilist Lv 74
    They just fixed things that wasnt working Before.
    The two mages where the same before and we asked from them to make them different so thats what they did.
    Con still has the right to be nuker yes it's guys like Shai that cant see whats happening.

    I think that Con will remain the main heal until WHM takes his place, after that we will see the direction of the class.
    Until then con = whm.

    An no THM is the dark based class while Con is the light, this is obvious you cant argue around it.
    (1)

  3. #283
    Player
    Rowyne's Avatar
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    Rowyne Olde
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    Balmung
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    Conjurer Lv 80
    Quote Originally Posted by Shai View Post
    Right, but wouldn't you have been HAPPIER if they released a healing only class?
    True, it's why I'm looking forward to White Mage. But until then, this is what we've got.

    Quote Originally Posted by Shai View Post
    I mean, your CON is only R25. It's not like you dedicated 9 months to it or anything.
    No, I've been playing a CON since closed beta, so that means I've dedicated one year to it. Quit finger-pointing at people who aren't at level cap like their opinions and experiences aren't just as valid. Maybe the problem isn't with the few people who were fine with playing the game the way it was, jack-of-all-trades homogenized God-like mages with never-ending MP and AoEs, but with the many more who didn't find any enjoyment in it.

    Quote Originally Posted by Shai View Post
    They could have left CON alone and opened up Prelate heal class. It would have suited your needs just find and not really cost ME anything, since I liked CON the way it was.

    Your opinion (as you admit indirectly) is simply a selfish one. You like healing (and so do I) and now you have a more defined healer, but that doesn't really account for any of the countless other people who aren't you that don't feel like you do about CON specifically.
    1. Ironic that you like to call others selfish, and then throw around the word ME ME ME in half your posts.
    2. For the 'countless others' who liked CON the way it was, there are also 'countless others' who didn't feel the previous model was very satisfying.
    3. Mages needed a major rework. Hell, we're STILL a work in progress. Who didn't see this coming?
    (1)
    Last edited by Rowyne; 07-27-2011 at 07:07 AM.

  4. #284
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    Were you an AWESOME MAGE! But now you just suck?
    Bad news, you just sucked, the truth is mages were on super easy mode.
    While I don't agree with the shift from thm to con as healer. (partly because I leveled one to 40, then the other to 48, and not have to level the 40 if i want to heal)
    I do think that SE needs to put full attention on the still horrid targeting system, but outside that, mages are where they should be balance wise.
    (1)

  5. #285
    Player
    zaviermhigo's Avatar
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    Zavier Mhigo
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    Hyperion
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    Arcanist Lv 80
    How much actual play time. I've played this game since Open beta as a thm, and obviously just put in more play time than you. He just asked the incorrect question. (that was nitpicking on his question not you) I don't believe you can assume someone is low level just due to the account they link and don't assume.
    (0)

  6. #286
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    SyntheticSyndicate's Avatar
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    Mayumi Thyme
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    Diabolos
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    Arcanist Lv 50
    Quote Originally Posted by Neptune View Post
    I'd love to see your competence in action while you await TP to regenerate outside battle.




    And not everyone enjoys soloing, and some like playing main healer. More power to them, but the game is big enough for everyone.
    Lol@TP regening outside of battle. It never did that in FFXI, so I don't know what you are talking about bro. MP was always gained outside battle, unless using ethers or certain food buffs. If you don't like healing, there's this thing called the Point Allotment System. Maybe you should learn how to set yourself up as a nuker, and learn how to manage your MP and Hate better before you complain. Good luck with your Strike though...lol.
    (0)

  7. #287
    Player
    Ichi's Avatar
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    Limsa-Lominsa
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    Character
    Ichi Cero
    World
    Hyperion
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    Pugilist Lv 60
    Sorry I'm all for the capitalist way and sit ins etc, but I actually feel good about mages, been playing pgl this whole time finally something more engaging that spamming cures and shadowsear rotation.
    (2)

    Credit for the Elezen artwork goes to Naerko: http://naerko.deviantart.com/

  8. #288
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    Oscillate_Wildly's Avatar
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    Aedida Aldricht
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    Balmung
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    Scholar Lv 60
    I don't see making one class the healer, and the other not, as making the two classes 'different' and 'unique.'
    They could have done so without touching AoE toggle for both classes' healing abilities.
    You just don't understand that by doing this, they've effectively cornered Con into the healing role. Before we could switch off with Thau's. And now? No one is going to want a thau to main heal a party. It doesn't matter if we can nuke, no one is going to want that with our poor damage the way it is, nor are they going to want that in exchange for a healer.

    With Jobs (not classes) they could have added more abilities that cut spell costs, or spells that were job/class specific like an AoE raise for Con that affected at most 2-3 people. A DoT venom for Thau's. Better spike spells for thau's. The ability to AoE spells for thau's or SOMETHING.

    Anything but cutting off one class from healing a party like they've done. Especially since this isn't like XI where you have a white mage and a black mage, COnjurer is a mix of the two, but this early in the game without any other healer options they may as well have cut out Conjurer's nukes.

    WHICH MIGHT I REMIND PEOPLE
    WOULD MAKE LITTLE SENSE
    WITH THE CONJURER'S STORY LINE.
    Just saying.
    (2)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.

  9. #289
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    Quote Originally Posted by Akuun View Post
    Were you an AWESOME MAGE! But now you just suck?
    Bad news, you just sucked, the truth is mages were on super easy mode.

    While I don't agree with the shift from thm to con as healer. (partly because I leveled one to 40, then the other to 48, and not have to level the 40 if i want to heal)
    I do think that SE needs to put full attention on the still horrid targeting system, but outside that, mages are where they should be balance wise.
    DoM 1.18 woes in a nutshell.

    In most games, mages are the advanced/technical class, not the baby fisher price easy mode class.
    (2)

  10. #290
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    Neptune's Avatar
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    Neptune Deepsea
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    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by Etienn View Post
    There is no need for a mage strike, just grab some mp boosting food and drinks if they have any, on that note rnak up cooking, problem solved.
    Unless it boosts my MP by about 1000 MP I'm gonna keep on talkin' about the issues.

    Quote Originally Posted by MuSaka View Post
    Try to think of ways to reduce ur mp cost, like using Sprigbind(I forgot the spelling) and dont spam cure when there is no need.
    Preaching to the choir man, I had every ability imaginable on my action bar and didn't heal anybody til they were red - cause I was offensive.

    Quote Originally Posted by Shai View Post

    When you feel you've been dealt a raw deal, or (in worker's strikes usually) unfair wages, you simply agree (as an organization) to stop doing the work. Now, this isn't realistically going to happen in the game and I'm sure Neptune knows that, but if every mage who is unhappy with the hand they've been dealt in 1.18, THMs and CON alike, stood up and told SE they are unhappy and considering dropping Mage altogether if not XIV, which I may - and that's not an idle ragequit, I'm literally not having fun now and why play what isn't fun? :/

    Anyway, if a strike did happen it would be epic. Can you imagine XIV if every CON & THM stood up and said I'm not playing mage until this is better. I'm sure it would get better real fast. The entire game would cease to function. All these MRD in this thread would be pissed - maybe even *gasp* level a mage themselves!

    That's all. It's really just symbolic in this case since we don't have a Mage Union and we can't expect everyone to feel the way we do on this issue since some just typically like playing WHM on a job that was never intended to be WHM cause they can't wait for WHM to be released in 2 months. *rolls eyes ever so slightly*

    I love healing, but I can wait for WHM release. Give me back my CON. MAGE STRIKE 2011!
    Inspiring.

    Quote Originally Posted by Meleena View Post
    Until last week the game was broken and needed fixing, THM was healer by accident, there are no dark elemental healers, only light. they fixed this now so yeah...
    There is no need for close second healer, only one healer is needed, the right one, that's what simply happened.

    I am not making shit up, it's how things are and how they were meant to be, Conjurer was intended to be a healer and we can see this now, the results prove me right even if you try to deny the truth.

    Things right now are shaping into what they were meant to be from the start, get over it.
    I'd say you have a lot more disillusionment coming your way before you're like us, haha. Wake up.. "meant to be", "by accident", "the truth", etc.. no such meaning exists in this game. When this game released it was a work in progress but everything was there on purpose and it was going to be built upon, not taken away from. The new designers of the game represent a very clean break from the past. There is nothing 'meant from the beginning'. One guy can wake up one day with an itch in his finger and make Marauder the main tank. Doesn't mean it was meant to be. What we are saying in this thread is that we liked the the way things ended up and we think they had something special there.. something that is needlessly thrown away for patch 1.18.

    Quote Originally Posted by Meleena View Post

    I think that Con will remain the main heal until WHM takes his place, after that we will see the direction of the class.
    Until then con = whm.

    An no THM is the dark based class while Con is the light, this is obvious you cant argue around it.
    You're probably right about point #1, but I hope they follow the suggestions I made in my other thread.
    con = whm, you're right, but this is an arbitrary truth. By the next patch I expect con to = blm and whm again.
    Thaumaturge is astral and umbral magic, Conjurer is elemental magic. There is no divine magic. Astral is light magic. Lore wise there is no way around it: If you read the lore in-game Thaumaturge makes more sense as a healer because they work out of a church as miracle-workers. My point is that associating CON with WHM is anything but an obvious conclusion, and it was likely done simply because the original game designers named their healing spell "Cure" and for no better reason.

    Quote Originally Posted by Akuun View Post
    Were you an AWESOME MAGE! But now you just suck?
    Bad news, you just sucked, the truth is mages were on super easy mode.
    While I don't agree with the shift from thm to con as healer. (partly because I leveled one to 40, then the other to 48, and not have to level the 40 if i want to heal)
    I do think that SE needs to put full attention on the still horrid targeting system, but outside that, mages are where they should be balance wise.
    Looks like you don't do much reading. Mages were not on easy mode. Only mages that only healed were on easy mode. Way to open up your post because you actually agree with me. You are screwed based on what you ranked up, and the targeting system blows.

    Quote Originally Posted by SyntheticSyndicate View Post
    Lol@TP regening outside of battle. It never did that in FFXI, so I don't know what you are talking about bro. MP was always gained outside battle, unless using ethers or certain food buffs. If you don't like healing, there's this thing called the Point Allotment System. Maybe you should learn how to set yourself up as a nuker, and learn how to manage your MP and Hate better before you complain. Good luck with your Strike though...lol.
    Lol @ you failing to read. Tp regen outside of battle is a metaphor for the point in my OP that describes what this is all about. It's not about point allotment, it's about player treatment of other players caused by game systems.
    (1)

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