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Thread: MAGE STRIKE

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  1. #1
    Player
    Shai's Avatar
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    Mar 2011
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    Hawaii
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    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Bled View Post
    Just to hopefully clear the air, Yoshi laid out the job system pretty straight forward one class one job. Whether or not that was a good call by the development team we knew looking at both CON and THM that big changes where about to happen. With all that said is it not understandable to concede to the fact that at least one of the two classes was going to get some pissed off people, it just so happens they effed up MP at the same time really making matters worse.

    It was easy to come to the conclusion during the announcement of the job system that both classes were going to be redesigned to be pigeonholed into healer or nuker. The problem lies in the MP coasts which only needs adjustment, no real mind boggling problem.
    Yeah he also said...

    Classes will remain solo-friendly, and "build your own class" freedom.
    Job System will overlay that to give you a more defined role in the party.

    Where'd that go exactly? Did he forget to add "except CON which we decided is healer now."

    Edit: I mean that's really what bothers me. I said it before and I'll say it again. I'd love to play White Mage the way I just played CON in Darkhold. It's the perfect healer and it was pretty fun cause I like healing. However, I was under the (apparently false) impression that classes were going to continue to be relatively unrestricted and malleable.
    (1)

  2. #2
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    Apr 2011
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    Gridania
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    Quote Originally Posted by Shai View Post
    Yeah he also said...

    Classes will remain solo-friendly, and "build your own class" freedom.
    Job System will overlay that to give you a more defined role in the party.

    Where'd that go exactly? Did he forget to add "except CON which we decided is healer now."

    Edit: I mean that's really what bothers me. I said it before and I'll say it again. I'd love to play White Mage the way I just played CON in Darkhold. It's the perfect healer and it was pretty fun cause I like healing. However, I was under the (apparently false) impression that classes were going to continue to be relatively unrestricted and malleable.
    I know I'm speaking from a low man stance being only rank 25. Today while grinding in a LS group our GLA had to leave the group, we had no PUG.. what we did have was 3ARC, 1THM, 2CON, and myself LNC. Logically looking at that set up i was going to have to tank if we wanted to continue or until a GLA or PUG came online. i spent the next hour after that with a redesigned action bar tanking mobs effectively enough to not slow in SP/hour.

    Now i know this is lowbee stuff and maybe end game is different but that was pretty damn cool, being able to redesign my action bar with tanking abilities and still dish out high DPS with abilities like Faint and Doomspike while sustaining constant HP with speed surge.
    (2)
    Last edited by Bled; 07-24-2011 at 06:49 PM.


    http://youtu.be/CFRfL0fmAOU

  3. #3
    Player
    Shai's Avatar
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    Mar 2011
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    Hawaii
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    Character
    Shai Hulud
    World
    Hyperion
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    Scholar Lv 60
    Quote Originally Posted by Bled View Post
    I know I'm speaking from a low man stance being only rank 25. Today while grinding in a LS group our GLA had to leave the group, we had no PUG.. what we did have was 3ARC, 1THM, 2CON, and myself LNC. Logically looking at that set up i was going to have to tank if we wanted to continue or until a GLA or PUG came online. i spent the next hour after that with a redesigned action bar tanking mobs effectively enough to not slow in SP/hour.

    Now i know this is lowbee stuff and maybe end game is different but that was pretty damn cool, being able to redesign my action bar with tanking abilities and still dish out high DPS with abilities like Faint and Doomspike while sustaining constant HP with speed surge.
    I mean this is just my opinion, but that's exactly what was (is) awesome about the game! A lot of people clamoring for "more defined roles" just didn't understand that they were expected to design and assign the roles themselves! and because SE needs to make money on this game, they're shuffling to make it more like successful models (XI & WoW, among others like EQ). It drives me crazy because I think XIV (at its core) was a pretty awesome game and people just misunderstood it - or maybe I'm just old and the games I like and think are innovative don't appeal to the masses.

    Either way, what's happened as of 1.18 is Conjurer is now the definitive "best healer." Could THM do it still? Low level, definitely. Grind party? with a good tank then definitely as well. However, the only test of our mettle at the moment are AOE-spammy free roaming NMs and AOE-spammy Dungeon Bosses. Guess who has AOE cures? CON. Guess what the solution to not having the MP and not desiring the enmity to AOE cure is? Not bringing MRD or LNC anywhere and attack with ARC while a Gladiator holds it steady.

    It's not nearly as bad as XI was throughout most of its life, but I definitely think this is a step in the WRONG direction. I think the Job System (as I recently said) was going to put this limiter on people and give them more tools to function as specific roles - such as Healer, Nuker, Ranged, DD, Support, Tank, etc - but unfortunately (and especially in the content designed for R45-50) they've really jumped the gun and nailed down CON hard as "you will heal and do nothing else."

    It's really sad because before CON could do a lot of things to help win difficult (hm, maybe poor choice of words) fights.
    (3)

  4. #4
    Player
    Oscillate_Wildly's Avatar
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    Mar 2011
    Location
    Ul'dah.
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    657
    Character
    Aedida Aldricht
    World
    Balmung
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    Scholar Lv 60
    Quote Originally Posted by Bled View Post
    I know I'm speaking from a low man stance being only rank 25. Today while grinding in a LS group our GLA had to leave the group, we had no PUG.. what we did have was 3ARC, 1THM, 2CON, and myself LNC. Logically looking at that set up i was going to have to tank if we wanted to continue or until a GLA or PUG came online. i spent the next hour after that with a redesigned action bar tanking mobs effectively enough to not slow in SP/hour.

    Now i know this is lowbee stuff and maybe end game is different but that was pretty damn cool, being able to redesign my action bar with tanking abilities and still dish out high DPS with abilities like Faint and Doomspike while sustaining constant HP with speed surge.
    Yes! That's what's so lovely about this game. I know at first I was a little meh about not having a set tank, but now it's absolutely brilliant. That's def. something that hasn't changed for many classes across the board. Love lancer, DPS is still great.
    I as hoping they'd continue along this line of thinking for mages. ):
    (0)
    Quote Originally Posted by Bayohne View Post
    Yeah that ^
    Cool signature, btw!
    Not you, Oscillate_Wildly.
    Not you.