A.) Is that a yes?
B.) Ah, there we go. Yes, that's what gets me as well. Before it was nice that we also had a ranged attack that wasn't set on a 10 second timer, we could just as easily also deal damage from the sidelines, albeit small amounts, it was still doing a lot more help than sitting in the back carefully managing our MP pool. That's just not fun.
And exactly, the cost of elemental magic hasn't been tampered with THANKFULLY, but it still boils down to 200 mp is /just/ barely enough for an emergency Curaga II, and maybe a Cure and a Curaga if halved.
I feel like others also expect miracles from healers.
On a slightly different note let me go off what you're saying for just a moment about DDing conjurers.
The weather of a battle, particularly boss battles, can change from decent to horrible in a matter of seconds, sometimes shit happens, and there just isn't enough time to Spiritbind + Curaga. There's more than MP at stake too, it's the time between actions, since anything could happen in that split second between starting and ending a cure. Like the tank dying. If the timer is down, or the healer has to make that judgement call on whether or not to use the spell without halving the MP cost, you can't say they're not paying attention or haven't been.
So it's rather insulting for (not Gramul I'm saying) other players to tell us to suck it up and manage our MP better.
Back on the topic of DD'ing.
Even if I was only doing 50-100 damage per spirit dart, at least pre-patch I was given something to do between battles. Saying we shouldn't have that luxury because it makes us OP is a bit disheartening. I wasn't aware that our place was in the back doing damage control on the sometimes crappy tank and communication between those actually fighting and playing the game.
It's something I'd like to join in on as well. With the addition of higher MP costs for cures, and one class as the main healer, it's never been a better time content wise to be a conjurer, yet worse if you ever thought you'd have some fun and participate in the actual slaying.