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Thread: MAGE STRIKE

  1. #161
    Player
    Meleena's Avatar
    Join Date
    Mar 2011
    Location
    Lominsa
    Posts
    671
    Character
    Meleena Steelheart
    World
    Odin
    Main Class
    Pugilist Lv 74
    Negative, I for one chose to be an offensive spell caster. I didn't ask to be the class with the only aoe cures. If they feel the need to pigeon hole people at least give the existing players a way out of it. In WoW when they jack up your character build they reset your talent points as a courtesy, letting you remake yourself as you see fit. I'm asking for the same customer service from this dev team. If they can't get that right they are never going to get very far.
    There are ways out of it.
    I have actually proposed 3 of them in my previous post:
    - Play as another class
    - Wait for a proper attacking mage class to be implemented
    - Quit game

    Don't be so condescending. This isn't the title screen of the game. I am rightfully upset that they swapped my character from BLM to WHM.
    Completely illogical.
    It was SO MUCH OBVIOUS that CONs where the White Mages of this game that I can't even understand where ppl got the idea that they will be anything other than healers.
    IMO whoever chose a CON chose a healer and that's the end of it.
    (3)

  2. #162
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    yes, it was so obvious CONs, with elemental nukes were the whm... especially since at the beginning there was not even a whm planned.

    Give me a break.
    (5)

  3. #163
    Player
    Ashthra's Avatar
    Join Date
    Jun 2011
    Posts
    202
    Character
    Ashthra Silentwind
    World
    Hyperion
    Main Class
    Thaumaturge Lv 32
    You know, Mages can auto attack. It seems buggy as hell, but it's technically there.
    (2)


    I'm allergic to effort.

  4. #164
    Player
    LuxLex's Avatar
    Join Date
    Apr 2011
    Posts
    318
    Character
    Lux Lex
    World
    Durandal
    Main Class
    Thaumaturge Lv 38
    Quote Originally Posted by Ashthra View Post
    It seems buggy as hell, but it's technically there.
    Sounds like the gameplay in general.

    :P
    (2)

  5. #165
    Player
    Evangela_II's Avatar
    Join Date
    Jul 2011
    Location
    クガネ
    Posts
    45
    Character
    Celeste Monterossa
    World
    Balmung
    Main Class
    Rogue Lv 50
    now I don't even has healing abilities on the 1st row action bar anymore

    just put Cure III on the 3rd bar and using macro /ac "Cure III" <me> onry!

    at least I can have fun playing THM with superb upgraded Scourge II/Banish II and don't give a damn about healing anymore

    then I have new problem... no one want THM to join the Darkhold group!! they only want GLA/ARC/CON

    this game never has balance...
    (3)
    Really?

  6. #166
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Meleena View Post
    There are ways out of it.
    I have actually proposed 3 of them in my previous post:
    - Play as another class
    - Wait for a proper attacking mage class to be implemented
    - Quit game



    Completely illogical.
    It was SO MUCH OBVIOUS that CONs where the White Mages of this game that I can't even understand where ppl got the idea that they will be anything other than healers.
    IMO whoever chose a CON chose a healer and that's the end of it.
    I don't do personal attacks, but you're an idiot.
    (5)

  7. #167
    Player
    Evangela_II's Avatar
    Join Date
    Jul 2011
    Location
    クガネ
    Posts
    45
    Character
    Celeste Monterossa
    World
    Balmung
    Main Class
    Rogue Lv 50
    It's Tanaka and his team fault from the beginning, created these 2 mage classes with both black and white magic together and now the DoM messed up
    (2)
    Really?

  8. #168
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Wasn't really trying to be condescending. Sorry if my bluntness came off that way.
    I'm just sugesting that you want to be a nuke, switch to the class that nukes.
    If you're upset over the fact that parties don't want nukes for dungeons, then why do you want to nuke anyway?
    (0)

  9. #169
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Gramul View Post
    Wasn't really trying to be condescending. Sorry if my bluntness came off that way.
    I'm just sugesting that you want to be a nuke, switch to the class that nukes.
    If you're upset over the fact that parties don't want nukes for dungeons, then why do you want to nuke anyway?
    I'm surprised you're even asking this but you must honestly not know so I'll explain.

    So, what is the class that nukes? Is it the class that has elemental magic and ancient magic, with all the classic Final Fantasy nukes like Blizzard and Thunder? No, well why not? Cause the dev team decides one day that it's the class with Astral/Umbral offensive spells? Do you see what I mean?

    Why do I want to nuke if parties aren't looking for nukers? Another great question. Why aren't parties looking for nukers? Could it be because of how broken the game mechanics are? Is it too much to ask for a dev team to get it right so that typical expectations set by the Final Fantasy series can hold true in this game?
    (3)

  10. #170
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Neptune View Post
    I'm surprised you're even asking this but you must honestly not know so I'll explain.

    So, what is the class that nukes? Is it the class that has elemental magic and ancient magic, with all the classic Final Fantasy nukes like Blizzard and Thunder? No, well why not? Cause the dev team decides one day that it's the class with Astral/Umbral offensive spells? Do you see what I mean?

    Why do I want to nuke if parties aren't looking for nukers? Another great question. Why aren't parties looking for nukers? Could it be because of how broken the game mechanics are? Is it too much to ask for a dev team to get it right so that typical expectations set by the Final Fantasy series can hold true in this game?
    You do know THM has been the better nuker since forever right?
    (1)

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