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  1. #1
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Cantaffordheals View Post
    Ok, so XIV now finally have a mage class strictly for healing (White mage). They need to take away CON's nuke abilities and get rid of those masochistic ancient spells (it's just painful to cast them). Make it purely a WHITE MAGE job.

    We still need a Black Mage job with capable spells!
    Think SE will release a BLACKMAGE Class but will be totally diffrent then what were used to seeing in FF games.

    Something like a SCH/Elementalist,Geomanner,Bluemage... Plus ever thought some Abilitys/Spells are better for other classes they arent gained on. That depends on how they change some abilitys/spells affinity's.

    Lets say they add a blackmage class.

    Fire,Water,Thunder etc work better on the new blackmage class rather then on the CON.

    Con can still dishout attacks but no as effective.
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  2. #2
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Venat View Post
    Think SE will release a BLACKMAGE Class but will be totally diffrent then what were used to seeing in FF games.

    Something like a SCH/Elementalist,Geomanner,Bluemage... Plus ever thought some Abilitys/Spells are better for other classes they arent gained on. That depends on how they change some abilitys/spells affinity's.

    Lets say they add a blackmage class.

    Fire,Water,Thunder etc work better on the new blackmage class rather then on the CON.

    Con can still dishout attacks but no as effective.
    Exactly, there is no reason that different mages can share elemental type spells and have varied effectiveness. Red Mage being a perfect example.
    (0)