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  1. #91
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Evangela_II View Post
    OMG troll thread
    you coming on and shouting troll thread is trolling FYI.
    (0)

  2. #92
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by Melodicya View Post
    Hello Everyone!

    Quite a few posts were made in this thread that were off topic and had to be removed. Please refrain from discussing subjects off of the current topic of this thread. Also, please refrain from personal attacks or using inappropriate language (even casually) as these are also violations of the Forum Guidelines.

    The Forum Guidelines can be reviewed at the link below.

    FINAL FANTASY XIV FORUM Guidelines
    http://support.na.square-enix.com/rule.php?id=902&la=1

    Thank you for your cooperation!
    I am sorry moderator but the original post itself destroys your forum guidelines and yet it is there as if name calling, insults and demeaning others is being encouraged on forums.
    (4)

  3. #93
    Player

    Join Date
    Mar 2011
    Location
    Florida
    Posts
    353
    Fair patch.

    It did some things that were needed, but it also went too far in some areas. Some of the combat changes to skills should have been done piecemeal rather than all at once. IE don't double MP costs right off the bat.

    Incremental changes > constantly having to buff and nerf things.
    (0)
    No one expects the miquote inquisition!!!

  4. #94
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    im not totally turned off by the patch, but do taunts of all things need to be on such a long cooldown? ive never heard of taunts taking that long in any MMO before.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  5. #95
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Jabo View Post
    I don't say you're wrong.
    But you have to agree, that mages were way to powerful and to me it sounds a lot like that you and other mages simply don't want to lose that privilege.
    I don't see where you get that at all from anything I've said, but I love how it's the default write off.

    I'm not talking about THM solo Dodore.
    I'm talking about CON standing around Healing when it could be doing 3-4 other things.
    How is it overpowered to actually help the fight? How is it "balanced" to stand with my weapon sheathed waiting?

    I'm complaining that the so called balance was too much.

    Let's break it down. Though I doubt most of you will follow along or care.

    Mages need to have more reason to manage MP from near limitless potential of pre-1.18.
    So what do we do?

    We could 1. Increase the cost of Cure x4 so they can't cast it as often. 2. We could increase the enmity it generates so they stop spamming it. 3. We could take away AOE Toggle so only 1 Mage can Heal well and now it needs 5-6 more actions on the ability bar meaning less Nuke/DOT/whatever else we don't want it doing. 4. We could nerf Siphon MP so mages only ever get back 80-120 (less than a Cure 3) rather than a free refill if they position themselves cleverly.

    Ah fuck it! All of the above!
    Like Holy Baby Jesus, really? All that? I think any of those might have been fine individually, but all 4?

    All they did was make it FFXI all over again. I seen 3 Dungeon groups give up already because they couldn't find a CON or a GLA. Just sitting there 7/8 with no "specialized" job that they feel they need. Cool, huh? Just what we all wanted.
    (3)

  6. #96
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Koga View Post
    Easy-mode / Hand-out days are over - Casters got SLAMMED & Archer got what it Deserved.

    To all those who thought yoshi-P was going casual on our asses just got served a cold plate of rat turds. Mages got put back in their place, WHERE THEY BELONG. Enough of the big fat Easy button all 0f these kids are complaining about and wanting back. Archer is a DD now not a Multi-shot Lance throwa-Bowing machine. THM is a DoT/backup healer/DD class
    not a... Tank-this-and-that-main-heal-here-DD-to-top-it-off-GOD.

    The complaints i hear fall short, it's PATHETIC. Easy-mode & slackfest is over time to suit up, man up and let the children hide behind mummy's skirt. FFXIV is in action for the first time ever, live in the past if you want but you'll just be left behind in your tears of self-wallow & Pity.The Real Players know what im talking about. Let the quitters quit and the winners win. You'll come crawling back eventually!
    Cannot agree more. MMORPG cannot survive without balancing, and balancing means nerfs. If you can't stand that, single player -> That way.

    Quote Originally Posted by Astray View Post
    Real players? I have 4 50's and what they released today was crap. Today was a giant step backwards in what's expected in present MMO's . People will leave because of poor development and lack of a fun experience.
    Having four classes at the cap with easy mode means nothing. What you written demonstrates easily that you have those level 50s just *because* the game was easy mode.

    Be glad that you could get what you could while it lasted. Welcome challenge.

    Quote Originally Posted by Shai View Post
    Ah fuck it! All of the above!
    Like Holy Baby Jesus, really? All that? I think any of those might have been fine individually, but all 4?
    yes. All of the above, it was warranted and needed. The game is much more FUN and tense now.

    Besides, if you aggro too much by healing, change tank, the one you're working with simply isn't up to par.


    Quote Originally Posted by Evangela_II View Post
    OMG troll thread
    Told by you, irony at it's best.

    Besides, the mods really should start doing bans by IP.


    -
    Anyway, we all know why the trolls and haters are up in arms. Some of them actually bothered to log in on their level 1 characters and saw that there were a ton of people on the servers, having fun. They know they are being slowly but steadily defeated, their negativity dispelled, their continuated efforts to sink the game are ultimately failing. This game is slowly but firmly rolling towards it's renaissance, and they are panicking because there's nothing they can do about it.

    There's nothing more delicious than the tears of a hater when facts prove him wrong.
    (2)
    Last edited by Abriael; 07-23-2011 at 05:23 AM.

  7. #97
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    heres what i understand about the dungeons.
    THM have no real role since their dots dont last on mobs being pounded on by melee and they are not proficient in curing (thank god). they arent meant for nuking either, so what do they do? just enfeebles? how well do the enfeebles work on the dungeons mobs?
    i also heard tanking is harder because taunts are on a rediculous cooldown and cures still generate an unrealistic amount of hate.
    (2)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

  8. #98
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Abriael View Post
    Cannot agree more. MMORPG cannot survive without balancing, and balancing means nerfs. If you can't stand that, single player -> That way.



    Having four classes at the cap with easy mode means nothing. What you written demonstrates easily that you have those level 50s just *because* the game was easy mode.

    Be glad that you could get what you could while it lasted. Welcome challenge.



    yes. All of the above, it was warranted and needed. The game is much more FUN and tense now.

    Besides, if you aggro too much by healing, change tank, the one you're working with simply isn't up to par.




    Told by you, irony at it's best.

    Besides, the mods really should start doing bans by IP.


    -
    Anyway, we all know why the trolls and haters are up in arms. Some of them actually bothered to log in on their level 1 characters and saw that there were a ton of people on the servers, having fun. They know they are being slowly but steadily defeated, their negativity dispelled, their continuated efforts to sink the game are ultimately failing. This game is slowly but firmly rolling towards it's renaissance, and they are panicking because there's nothing they can do about it.

    There's nothing more delicious than the tears of a hater when facts prove him wrong.
    Spoken like a true not-a-CON.

    Seriously. Try running a dungeon where every third minute you stand still and do nothing.
    I promise you'll sing a new song.
    (2)

  9. #99
    Player
    Shai's Avatar
    Join Date
    Mar 2011
    Location
    Hawaii
    Posts
    714
    Character
    Shai Hulud
    World
    Hyperion
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Dreadnought View Post
    heres what i understand about the dungeons.
    THM have no real role since their dots dont last on mobs being pounded on by melee and they are not proficient in curing (thank god). they arent meant for nuking either, so what do they do? just enfeebles? how well do the enfeebles work on the dungeons mobs?
    i also heard tanking is harder because taunts are on a rediculous cooldown and cures still generate an unrealistic amount of hate.
    There's no reason to bring a THM in Darkhold. I purposely avoid it.
    They simply aren't as good, much like CON wasn't as great as THM yesterday.

    This isn't balance, people. It's TOO DAMN MUCH.
    They should have tweaked things, not gone way the shit overboard.

    I'm not on here crying about Emulate recast, or Multishot recast - and yes I have 50 THM & ARC.
    Those things were fair game. Anyone who would cry about that must not have played an MMO before.

    I'm talking about turning CON into heal-bitch from its previous role of versatile mage.
    I would be happy to take on the Job of heal-bitch (aka WHM) but now it's forced on me.

    I thought it was pretty clear that Classes would still be "as you pleased" and Jobs would be "defined party roles" but I guess they wanted to jump the gun and ruin a good thing.
    (2)

  10. #100
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    im in fact sticking with my THM, i just dont undesrtand what hes meant for anymore.
    soloing leves sucks with THM and everyone in game so far says THM isnt really needed for groups.
    (1)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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