Really, people complaining that they can't be a tank, white mage, and black mage simultaneously while never running out of mp. It was ridiculous and I'm glad to see these changes introduce challenge back into the game. Now you have to choose to play the role of a healer or damage dealer. They'll balance the MP costs of heals in the future, but 1.18 was a huge step in the right direction. My twisting vice got nerfed too, but I'm not whining about it because I recognize that the skill was overpowered. People who fail to do that with their own classes need to calm down and look at the big picture. Tweaks will still be coming in future patches.