Quote Originally Posted by SuzakuCMX View Post
Having to choose between healing and dealing damage isn't a bad thing.

People wanted more definition between classes, here they are. Now they complain.
problem is they defined con as something totally different, to the people saying its balancing, thats fine, but with the current tools, its not balanced, thats what people are getting at, maybe later if they add skills that reduce mp costs, or something else, but as it is it still needs adjustment.