I'm pretty happy with the patch. The game feels more accurately balanced, and it definitely feels like there is more skill and strategy involved in the gameplay. Levequest targets closer to my level provide a greater challenge, and I still get similar (if not greater) skill point bonuses. I like that I can only get four cure2's out as a rank 30 archer, instead of a practically unlimited amount. It puts more focus on my archer/lancer's physical class abilities, and just makes more sense.

Also, the archer "nerfs" were appropriate, and I can still mess up creatures that are 15 levels higher than me.