Quote Originally Posted by Kicha View Post
I would definitely like to see this sort of dungeon. I think Nyzul was done pretty well, and would like to see at least a version of it here. It allows for more variety, and people will constantly have to adapt depending on what they get per floor, not like now where its just a repetition of the same thing over and over, with the only variety being who you get in the DF.
Yes exactly, this is the style of content that doesn't become boring nearly as fast in my opinion. It engages your brain each time you enter to solve the puzzle of the current floor while fighting for your life.

The trick is to balance the content so that some floors will be more difficult but they are not too similar so that there's little variance. In fact with jumping in this game, any mazes that are generated might even be 3D. Think how sweet that would be.