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  1. #11
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Orophin View Post
    i80 should be pretty easy to obtain in a relatively short amount of time, so it makes it so everyone can participate and are at an even playing field as far as gear is concerned.
    This, first it provides everyone with almost even playing field which is necessary because 90%+ of the game's population doesn't have pvp gear and don't forget people with higher rank still have better abilities + more stats, not to mention more pvp experience(if they didn't wintrade that is).
    I think it'll be great as we'll see actual active pvp and actually more often than not balanced matches between the 3 teams which, even with all the things they've been doing to make entry into pvp lass painful, is still a rare sight in the wolve's den so i'll gladly give away my gear advantage for active and more fun for everyone PvP.
    Now I only hope they don't restrict teams based on what gc you are in...

    Quote Originally Posted by Nalien View Post
    The way the queues work is it sets you up with players of a similar rank, no reason Frontlines wont do the same.
    Except this already screws up wolve's den queues for high ranked people , and those just require 8 people total imagine if they required a total of 72,48 or 24 players.. ugh.
    (0)

  2. #12
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Pibz View Post
    Except this already screws up wolve's den queues for high ranked people , and those just require 8 people total imagine if they required a total of 72,48 or 24 players.. ugh.
    A large queue pool would actually be better for you... Your team has 24 people on it instead of 4, that is much more room to balance out ranks. If a r40 queues with r1s you can already see the effect balancing out ranks has on queue times. Upping the minimal rank by locking Frontlines behind a certain rank would also be beneficial in that regard. Not only are you balancing ranks for a much bigger pool, you're also balancing them from a much tighter pool.
    (0)
    Last edited by Nalien; 06-14-2014 at 03:20 AM.

  3. #13
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    You don't NEED PVP gear to be successful in PVP. In fact most of the DPS in PVP are wearing i100+ PVE gear. When you get "steamrolled" in PVP, it's because the person who womped you had high ilvl in either PVP gear OR PVE gear. I can understand wanting to get more players involved in PVP, especially players who don't typically engage in it. But don't we also want to keep them, too? When people get to a point in an MMO where they can't progress anymore, or progression has become very slow, they tend to get bored and move on to something else. We all want to have fun of course, and PVP can be fun, but we all want to progress too, because it's an RPG, and progression is the foundation of RPGs.
    (0)

  4. #14
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    I just had an epiphany. If ilvl sync works the same way normal level syncing works (sync down to NQ white gear stats) then the best gear for the Frontlines will be base Relic/HM Titan weapon and the i80 armor from CT1.
    (0)
    Last edited by Ultimatecalibur; 06-14-2014 at 04:19 PM.

  5. #15
    Player
    Mupod's Avatar
    Join Date
    Jan 2014
    Posts
    77
    Character
    Mu Pod
    World
    Ultros
    Main Class
    Marauder Lv 51
    Oh god no please don't make me do CT anymore.

    But ilvl sync is inherently different from level sync so I don't think it will work that way.

    At any rate no matter how you spin it, it's still stupid that they put in all this gear that will have absolutely no use whatsoever after 2.3. Nobody will EVER do wolves' den unless they have a VERY attractive daily roulette bonus or something. 400 xp for 10 matches/3 wins is just pathetic.
    (3)

  6. #16
    Player
    ruinedmirage's Avatar
    Join Date
    Aug 2013
    Posts
    461
    Character
    Jera Teiwaz
    World
    Siren
    Main Class
    Weaver Lv 50
    I imagine if PvP FL was favoring only the highest geared players, and everyone tried it on day one (resulting in 90%+ of the participants to be pwned within 10 seconds of the match /exaggerration), you wouldn't even have the required number of players to even attempt FL on day 2. If it's going to be biased toward only geared people and so one sided, enjoy playing a 72 player match with only 20 people.

    You already have the advantage of having experience against real players instead of scripted AI. That alone puts you above the curve! ......... Unless of course it was all win trading.
    (0)

  7. #17
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by ruinedmirage View Post
    I imagine if PvP FL was favoring only the highest geared players, and everyone tried it on day one (resulting in 90%+ of the participants to be pwned within 10 seconds of the match /exaggerration), you wouldn't even have the required number of players to even attempt FL on day 2. If it's going to be biased toward only geared people and so one sided, enjoy playing a 72 player match with only 20 people.
    Instead we're going to have everyone trying on day 1, getting owned because they know nothing of PvP, and then not trying it on day 2.

    If it was instead a smart idea to grind Wolves' Den for a bit of Morale, they'd at least go in knowing what they're doing, and the difference between i70 and i90/100 capped at i80 is minimal, i70 can already beat i100s if they know what they're doing.

    The point of Morale should be to provide a steady sense of progression to PvP. Why should people who've never done PvP be on a leveling playing field when they enter Frontlines? They wont be simply because they've never done PvP, taking away Morale isn't going to give them any better of a chance. All it does is make Wolves' Den redundant; why grind for PvP gear when it does nothing? PvE gear is better, why on earth would anyone waste time obtaining gear that's inferior in every way?

    I've said it before, but they should fix Wolves' Den;

    i55 cap Wolves' Den, where the crafted stuff is king and easily available (NQ from a NPC please).
    i70 cap Wolve's Den, when you start obtaining i70 stuff.
    i90 cap. (low Mythology rewards)
    i100 cap. (low Mythology rewards, but more than i90)

    Add to that some additional game modes (Capture the Flag, King of the Hill, both appearing in Frontlines afaik), maybe alter the map between brackets, adjust the leveling curve a bit (currently the Challenge Log is unhelpful, that just ranks you up and leaves you undergeared because it has no Wolf Marks for some odd reason), and add a Duty Roulette for PvP, and Wolves' Den would be fully functional; people want to do Frontlines, so they grind the i55 bracket. They get i70 gear fairly easily and are much more aware of how to actually PvP. Then they enter Frontlines where the difference in Morale would be 10 iLvs worth, they know what they're doing, they know Morale isn't the be all and end all, and they have fun. Even after getting to Frontlines, Wolves' Den remains an option to get i90 and close the gap.

    The current alternative is Wolves' Den dies, and Frontlines dies several months after launch, because nobody will be doing PvP for any sense of progression. People will do it for fun, possibly rage quit when they lose, and that will just screw queue times over. People who want to do it will queue and not bother once that takes too long. If you have people doing Wolves' Den and Frontlines for progression though, there is always a core community around to fill the queues.

    To put Frontlines and Morale into perspective; When Coil comes out and your gear is that of the last update, you don't ask for Coil to be leveled such that your gear is the best for it, do you? You go out and obtain the new gear by grinding tomestones in order to improve your chances in Coil. The exact same should apply to Frontlines; you do it, you realize better gear would benefit you, you do Wolves' Den to get that gear, then you return. Morale is needed to make a distinction between PvE and PvP gear, with no Morale you'd just use PvE gear and there would be no need to progress in PvP.
    (2)
    Last edited by Nalien; 06-15-2014 at 07:28 PM.

  8. #18
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    We should also put a cap on player PvP experience. All the people who have ever had any kind of PvP experience should automatically be turned into noobs when they walk in to ensure fairness. Also an intelligence cap, so nobody can be smarter than anyone else. Maybe an internet speed cap, reflex cap, etc. Let's make things as fair as possible by making it so no team wins or loses. Everyone gets a personal fireworks show and pat on the back after the match ends, then we all go out for pizza and ice cream.
    (2)
    Last edited by Rawkzor; 06-17-2014 at 02:37 AM.

  9. #19
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Nalien View Post

    i55 cap Wolves' Den, where the crafted stuff is king and easily available (NQ from a NPC please).
    i70 cap Wolve's Den, when you start obtaining i70 stuff.
    i90 cap. (low Mythology rewards)
    i100 cap. (low Mythology rewards, but more than i90)
    ROFL, yeah great idea lets segregate even more into 4 separate queues just for lvl 50, that will make it so much more fun and solve the queue times ROFL.
    It seems you just spout whatever nonsense comes into your head and think its a great idea.

    Quote Originally Posted by Rawkzor View Post
    We should also put a cap on player PvP experience. All the people who have ever had any kind of PvP experience should automatically be turned into noobs when they walk in to ensure fairness. Also an intelligence cap, so everyone nobody can be smarter. Maybe an internet speed cap, reflex cap, etc. Let's make things as fair as possible by making it so no team wins or loses. Everyone gets a personal fireworks show and pat on the back after the match ends, then we all go out for pizza and ice cream.
    Yeah, this post is completely called for and not just mindless QQ.
    They are totally gimping experienced players by putting everyone on the a level playing field.
    Also if the people crying about this, are so "experienced" in pvp, that won't be taken away, they still have the advantage over the helpess nabs, so i can only conclude again that the issue is "QQ i can't pwn noobs with my uber armor and scare them away T_T"
    Funny how you follow "intelligence cap" with "everyone nobody can be smarter" hmm...
    The fact that this even gets likes, just further proves to me that most/some/wtv people QQing in this subforums over morale not working(FOR NOW, if you think 80 ilvl sync will last forever too i don't even know what to say to you) in frontlines just want to cry about it and have their way and don't care for an actual discussion on it or any form of reasoning.
    (1)
    Last edited by Pibz; 06-16-2014 at 07:55 PM.

  10. #20
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Pibz View Post
    ROFL, yeah great idea lets segregate even more into 4 separate queues just for lvl 50, that will make it so much more fun and solve the queue times ROFL.
    It seems you just spout whatever nonsense comes into your head and think its a great idea.
    And you seem to just pick a single part of a post and comment on it without reading the rest, in a vain attempt to try an undermine the entirety of a suggestion. I'm not even going to bother repeating myself to attempt to defend this pathetic attack, I already offered reasoning for why separating the brackets wouldn't create longer queues, you're just deciding to ignore them.
    (2)

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