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  1. #1
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Shake0615 View Post
    Ha! And why shouldn't I compare the two? Once again, Naoki Yoshida has repeatedly (up until E3) stated that PvP progression will function the exact same as PvE content-wise; each has their own skills, their own gear and their own ranks/levels. How can you not compare the two? And most multiplayer games from Call of Duty to World of Warcraft include upgrades as a reward to people who choose to participate in that content. What other multiplayer games do you have in mind that don't offer one shred of progression?
    I never said any shred of progression, i said upgrades being attained through progression not making you completely and absurdly overpowered compared to someone who doesn't have them. Also a lot of the popular mobas offer pretty much no upgrades through progression the main thing you get out of it is skill.
    Also i don't really play call of duty, but i'm pretty sure just started or hardcore veteran an headshot is an headshot, no?
    Also PvP shouldn't be compared to PvE in terms of the effect gear has on it simply because you're playing directly AGAINST other players, while in the other you're just fighting a script and regardless of how far you progress it doesn't hinder other's own progress.
    Quote Originally Posted by Shake0615 View Post
    If you can't be bothered to find your source, then I frankly can't be bothered to believe you. And in case you haven't noticed, glamours are not available in the Wolves' Den and I have no reason to believe they will be available in Frontlines. So again I ask what is the purpose in obtaining that PvP gear if you can't even glamour the useful gear to look like the PvP gear?!
    Here's your source : http://www.playerattack.co.uk/news/2...-realm-reborn/(look for the pvp question) believe it now?
    Well funny thing, for one your pvp gear is still usable in wolves den then you have the fact that because gear is synced you can actually use your i100 gear,as it should have the stats you want, in frontlines without having to glamor it .
    Quote Originally Posted by Shake0615 View Post
    Of course I expect them to deviate from their development plans as they beta test and tweak content. But I also expect them not to keep a bombshell like dropping morale from Frontlines under wraps for 7 months after releasing the Wolves' Den! I expect them to announce those changes and not keep them secret so that the playerbase doesn't waste their time. Until that 4th stat (morale) is replaced with something worthwhile, P-V-EXPLETIVE-P gear will be sub par in PvP battlegrounds! That. Is. Ludicrous. When they going tinkering around to that extent, I expect them to keep us in the loop.
    How do you know pvp gear will be subpar, what makes you believe melded stats won't also take effect therefore removing the whole "we lose 4th stat argument" because if it does you can still get 5 stats out of your gear and i don't see how you would need more.
    This isn't the usual Level sync and we have no reason to believe it will act the same.
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    Last edited by Pibz; 06-17-2014 at 06:45 AM.

  2. #2
    Player
    Shake0615's Avatar
    Join Date
    Dec 2013
    Posts
    268
    Character
    K'atya Jhamei
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pibz View Post
    snip
    I think we both can agree that neither of us wants anyone to be absurdly overpowered. I'm an i83 healer so I know what it's like to get whipped by a party in full i100 lol. I just don't see any reason for SE to have two systems in play: one set of rules in arena and another set of rules for battlegrounds. Either remove and replace morale or scale it in such a way that it can never be a "god stat." As for the melds, remember that if the level sync is set to 90 (as far as I know it's still unconfirmed) then the craftable PvE pieces like Cashmere and Saurian also allow melds while still retaining that 4th stat, ergo they will be better than the Wolves' Den.

    Bottom line: I think the Devs should have (and still have the chance to be) more forthcoming about the morale issue. I really can't understand why they didn't think this would be something worth addressing in more depth given the ramifications.
    (3)

  3. #3
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Shake0615 View Post
    Snip
    Well as i see it this ilvl sync in frontlines is o either:
    1. A stepping stone to removing pvp gear importance in pvp
    2. A temporary measure to address the fact that most of the game's population doesn't have PvP gear that will likely be eased overtime as more people get geared up in PvP
    I find the second one to be far more likely.
    As for the i90 pve gear also being meldable and having 4 stats, unless you want to meld accuracy for PvP i fail to see what advantage you'd get from it, this doesn't really deserve a discussion though since we lack any hard info on it.

    And yes i do agree that they should've come forth with this sooner and given more details to avoid all this somewhat fearful speculation.
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