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  1. #1
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    First impressions about NIN

    So far I'm unimpressed, it feels like rehashed MNK with combo system instead greased lighning.

    My initial impressions:
    • increased movement speed is already available for MNK (self buff) and BRD (party buff), nothing special here. Just give every job an out of combad movement speed buff maybe?
    • decreased damage from falling is useless and will take up trait slot for potentially useful trait (like, give us increased crit rate, crit damage - something that helps in playing the job, aka DPS trait...)
    • combo system (ability1+ability2->explosion1) is potentially easier to play than MNK, it might be good baseline for choosing either sustained or burst damage by using different combos depending on situation
    • positional requirements differing from enemy and enemy might end up with hectic button mashing, as in flank->rear->flank->rear->front->rear, but we'll have to wait and see how rigid and strict they are
    • the game doesn't need another DPS class, at least developers admitted realising that already, yet here we have another DPS... This feels to me like rushed contend without deeper value. It's much easier to clone a DPS job that design a new playstyle for tank (evasion tank? pet tank? debuff tank?) or healer (AoE healer? buff healer? DoT healer?)
    • another close range melee getting 1 shotted by aoe right and left. If you want to shove another DPS at us, give him crossbows/shurikens as means of doing damage. A party (light or full) needs only 1 melee for limit break purposes, anything more than that is dead weight.
    (1)

  2. #2
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zirael_Foxfire View Post
    A party (light or full) needs only 1 melee for limit break purposes, anything more than that is dead weight.
    Nope. I see you haven't cleared turn 7 but turn 7 is more predictable if you have 2 melees. More than 1 melee is not a dead weight. More than 1 unskilled melee is. This includes "getting 1 shotted by aoe right and left" as you pointed out.

  3. #3
    Player
    RinchanNau's Avatar
    Join Date
    Mar 2014
    Posts
    238
    Character
    Rinchan Nau
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Lemon8or View Post
    Nope. I see you haven't cleared turn 7 but turn 7 is more predictable if you have 2 melees. More than 1 melee is not a dead weight. More than 1 unskilled melee is. This includes "getting 1 shotted by aoe right and left" as you pointed out.
    I'm all for 2 melee as well. but I wanted to note one thing. You can keep fireballs in t7 very predictable even with 3 ranged. My current group has 3 ranged. Whenever possible I stand very close to the boss like a melee and do not get targeted by fireballs. This, of course, isn't always possible. Sometimes I need to move for adds to stay in range to DPS.
    (0)

  4. #4
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    (22)

  5. #5
    Player
    Leaf_Dragoon's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    53
    Character
    Zurgan Zargarius
    World
    Siren
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Pooky_Pasha View Post
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    my thoughts exactly lol
    (4)

  6. #6
    Player
    BinaryJack's Avatar
    Join Date
    Mar 2014
    Posts
    69
    Character
    Jack Magus
    World
    Shiva
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Pooky_Pasha View Post
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    This. Comment. Is. Legit.
    (0)

  7. #7
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Pooky_Pasha View Post
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    First impressions, try spelling it slowly several times until the right switches click in.
    Developers didn't give a single reason why they need to add NIN DPS and why we need to play it. How the game will be better with it around? I see nothing of value in this "Please look forward to it".
    (0)

  8. #8
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Zirael_Foxfire View Post
    First impressions, try spelling it slowly several times until the right switches click in.
    Developers didn't give a single reason why they need to add NIN DPS and why we need to play it. How the game will be better with it around? I see nothing of value in this "Please look forward to it".
    what in the world.... why is ninja needed? is SE only suppose to add things to the game that are "needed?" no. of course not. they add things in that the players want. (purchasable fantasia, anyone?). based on your logic, SE should never add any new classes/jobs because there is no "need" for them.
    (0)

  9. #9
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Clearly Ninja sucks. /unsubscribe
    (0)

  10. #10
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Rogue seems to move around the mob. Ninja just beats it in the face.
    Still convinced it could be a tank class.

    Also...is that frost breath?

    Looks awesome tbh
    (0)

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