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  1. #1
    Player
    Zirael_Foxfire's Avatar
    Join Date
    Mar 2011
    Posts
    235
    Character
    Zireael Stargaze
    World
    Ragnarok
    Main Class
    Arcanist Lv 60

    First impressions about NIN

    So far I'm unimpressed, it feels like rehashed MNK with combo system instead greased lighning.

    My initial impressions:
    • increased movement speed is already available for MNK (self buff) and BRD (party buff), nothing special here. Just give every job an out of combad movement speed buff maybe?
    • decreased damage from falling is useless and will take up trait slot for potentially useful trait (like, give us increased crit rate, crit damage - something that helps in playing the job, aka DPS trait...)
    • combo system (ability1+ability2->explosion1) is potentially easier to play than MNK, it might be good baseline for choosing either sustained or burst damage by using different combos depending on situation
    • positional requirements differing from enemy and enemy might end up with hectic button mashing, as in flank->rear->flank->rear->front->rear, but we'll have to wait and see how rigid and strict they are
    • the game doesn't need another DPS class, at least developers admitted realising that already, yet here we have another DPS... This feels to me like rushed contend without deeper value. It's much easier to clone a DPS job that design a new playstyle for tank (evasion tank? pet tank? debuff tank?) or healer (AoE healer? buff healer? DoT healer?)
    • another close range melee getting 1 shotted by aoe right and left. If you want to shove another DPS at us, give him crossbows/shurikens as means of doing damage. A party (light or full) needs only 1 melee for limit break purposes, anything more than that is dead weight.
    (1)

  2. #2
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Zirael_Foxfire View Post
    A party (light or full) needs only 1 melee for limit break purposes, anything more than that is dead weight.
    Nope. I see you haven't cleared turn 7 but turn 7 is more predictable if you have 2 melees. More than 1 melee is not a dead weight. More than 1 unskilled melee is. This includes "getting 1 shotted by aoe right and left" as you pointed out.

  3. #3
    Player
    Pooky_Pasha's Avatar
    Join Date
    Feb 2012
    Location
    Gridania
    Posts
    134
    Character
    Pooky Pasha
    World
    Excalibur
    Main Class
    Warrior Lv 60
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    (22)

  4. #4
    Player
    Leaf_Dragoon's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    53
    Character
    Zurgan Zargarius
    World
    Siren
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Pooky_Pasha View Post
    First impressions based off a minute long video showing extremely limited gameplay...sounds legit.
    my thoughts exactly lol
    (4)

  5. #5
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Clearly Ninja sucks. /unsubscribe
    (0)

  6. #6
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Rogue seems to move around the mob. Ninja just beats it in the face.
    Still convinced it could be a tank class.

    Also...is that frost breath?

    Looks awesome tbh
    (0)

  7. #7
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zirael_Foxfire View Post
    positional requirements differing from enemy and enemy might end up with hectic button mashing, as in flank->rear->flank->rear->front->rear, but we'll have to wait and see how rigid and strict they are
    Afaik, he never said anything about the positional requirements differing from enemy to enemy and, in fact, said that, if you thought that it looked hectic in the video, it's not really like that (pretty sure he specifically said it was less than MNK), and that the intended "complexity" was supposed to be derived from the ninja hand sign thinks and using your poisons (of which there will be multiple with different effects, according to him).

    As such, I seriously doubt there will be anything like flank>rear>flank>flank>rear>rear>flank>rear>etc. I expect it to have similar positional requirements to DRG and require management of off-GCDs (poisons and ninja hand signs; for poisons, probably some kind of stacking DoT poison that you have to swap out for a poison that does damage based upon the number of poison stacks on the target; for the hand signs, he said it was making sure you got the right combination of hand signs so that you would avoid getting a dud).
    (3)

  8. #8
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Also...is that frost breath?

    Looks awesome tbh
    Yes.

    Waiting for name change to appear to call myself: Sub Zero

    *super excited - not for rogue though.. >.< I hope the second job from that class will be very good.. Ganker that steals Loot from Bosses muhahahah
    (2)

  9. #9
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    the majority of players play dps jobs and don't play as a tank/heals because they don't want to take on the added responsibility. I think it was a smart move to release a new dps first because it'll attract the majority of players. if you release a new tank or healer first you run a risk of few people wanting to level it up for the same reason that tanks and healers are in short supply right now.

    and just because less falling damage might be "useless" right now, doesn't mean that it will continue to be "useless" in the future.

    the last thing we need is a new ranged dps. See ranged df wait times.

    all of the rest of your premature complaints are exactly that... premature. we got some artwork and a 1-minute teaser vid. maybe you should wait until we have some tangible facts to form an opinion. I think ninja looks freakin sweet!
    (0)
    Last edited by LexSunfire; 06-12-2014 at 05:24 AM.

  10. #10
    Player
    AlrikRouge's Avatar
    Join Date
    Dec 2013
    Posts
    389
    Character
    Alrik Rouge
    World
    Cerberus
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by KingOfAbyss View Post
    Yes.

    Waiting for name change to appear to call myself: Sub Zero

    *super excited - not for rogue though.. >.< I hope the second job from that class will be very good.. Ganker that steals Loot from Bosses muhahahah
    Only if the LB kill hits says "FATALITY".

    But NIN will come from the rouge class as it's follow up job or at least implied here:

    http://2p.com/6988278_1/About-Rogue-...-flamedust.htm


    Just curious which is the cross class for it.
    (0)

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