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  1. #201
    Player
    Escadora's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Ari Gatou
    World
    Gilgamesh
    Main Class
    Archer Lv 80
    Quote Originally Posted by Rin23 View Post
    A french mod say on forum we need to have the same company to play together

    Ridiculous
    How is it ridiculous when it is a FACTION based PVP setup. I just don't see it nor understand it. Just change your GC, if it's that big of a deal. Ayaaa. People cry about everything. I thought it was understood that Frontlines would be GC/Faction based PVP.
    (6)

  2. #202
    Player
    Rin23's Avatar
    Join Date
    Jan 2014
    Posts
    261
    Character
    Judge Sabathiel
    World
    Lich
    Main Class
    Alchemist Lv 90
    You know what you lose when you change ur GC?

    All rank pvp are losing... So you can't play with ur friends or you can't play with ur stuff in arena !
    Great choice, you are boring
    (1)

  3. #203
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rin23 View Post
    So you can't play with ur friends or you can't play with ur stuff in arena !
    Great choice, you are boring
    It's okay. At least they're still my friends. That is what is truly important. :^)
    (0)

  4. #204
    Player
    Rjain's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    594
    Character
    Rjain Midnight
    World
    Cactuar
    Main Class
    Pugilist Lv 90
    I think it's very strange to not include morale in frontlines. People who actually enjoy PVP and have been working hard to get PVP gear are getting shafted by this (that is, actual people who worked for it, not people who win traded 90% of the time). I'll live with it though.

    As for the GC thing, they basically said this for ages. The very first time frontlines was brought up they said it would be based on GCs. Every other time since then they have said it would be based on GCs. PVP released in December, all ranks based on GCs. Should have been common sense. Oh well, not all people actually bother to research or think about this stuff, so at least you have the opportunity to switch GCs. Most MMOs with factions, upon choosing a faction, you are permanently locked into that faction and cannot ever change. Simply organize with friends which GC you want to be a part of before 2.3 comes out.
    (1)

  5. #205
    Player
    Ihm's Avatar
    Join Date
    Aug 2013
    Posts
    155
    Character
    Ihm Kasukabe
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    It's pretty stupid that PvE gear is better in Frontlines than PvP because PvP gear only has a single secondary stat, even though it's a PvP area. Makes no sense, just shows how irrelevant PvP is in FFXIV.
    (6)

  6. #206
    Player
    bbt's Avatar
    Join Date
    Dec 2013
    Posts
    96
    Character
    Brahms Torsten
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Just poor design choices on part of the development team. Moving the goalposts on the treadmill with glorified glamor equipment and cosmetic mounts instead of meaningful progression, PvP gear that you PvP to obtain being worthless in a PvP-enabled duty, rank/gear gaps with "queuing restrictions" placed over them like bandages which skyrocket queue times, how wildly disorganized the class system has become in regards to both queuing (forced party compositions) and balance (tanks masquerading as a second MDPS) - the list goes on.

    It seems they will be perpetually playing the mechanic as they churn out new, unfinished venues with no forethought.
    (4)

  7. #207
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Frontlines is for players new to PvP and casual PvP players so if they made the morale stat count in frontlines players that already soured on Wolves Den won't play Frontlines
    (1)

  8. #208
    Player
    zulu_kulu's Avatar
    Join Date
    Apr 2014
    Posts
    93
    Character
    Zulu Kulu
    World
    Gilgamesh
    Main Class
    Marauder Lv 25
    Quote Originally Posted by Akiza View Post
    Frontlines is for players new to PvP and casual PvP players so if they made the morale stat count in frontlines players that already soured on Wolves Den won't play Frontlines
    nonsense, the reason why wolves den "soured" players is due to the queues time suck hard,the match last one round, the button response time is bad, its rigorous "1 tank, 1 healer, 1 melee dps and 1 range dps" meta game and also the fact that WD is arena and many players do not like arena pvp, but like large scale objective pvp.the morale stat is just simply the last straw for alot of ppl.

    Quote Originally Posted by Yumi_umi View Post
    Umm.. Wasn\\'t the last straw about how leveling from 30 to 40 was going to take forever by means of doing it legit? (put "blame que times " reason here) Cuz i remember quite a few ppl were like i give up fck pvp cuz this grind is ridiculous and i\\'m done.
    So imo i like how they capped it at i80 and took out morale.
    Think of it as a kind of quantity vs quality thing. Frontlines is suppose to appeal to the masses ( casuals ) as the "quantity" of players kinda will at one point outweigh individual\\'s skills.
    But in WD, the 4vs4 is all about concentrated skill and
    teamwork/ co-ordination. Thus the "quality" of each player is more important than just having 4 ppl on a team. Usually a skilled team can still win in a 3vs4 situation due to d/c or whatever.

    The real gear progression stopped at i90 direwolf stuff. The animal gear was just for wintraders and ppl with a lot of time.
    hmm...no. the grind for r30 to r40 was never an issue, it was the long queues and the power creep that the ilvl 110 gear had over everything.

    the morale stat was totally the last straw in the conga line of things that mess up pvp in this game.why do you think ppl were forced to grind 30/40s? hmm was it because they found the lower queues better OR it was the only way grind wolf marks without being smashed by ilvl110 players in pvp. when pvp first came out, everyone gears was pretty even.however, after awhile, ppl started to get their pvp gear and the power creep beside pve and pvp begun. players were forced to do 30s and 40s before even touching 50s. this was the main reason why alot ppl quit because most newcomers would get ROFLstomp a rank 30 team in 10 seconds.


    also LOL if you think WD is the "competitive" pvp in this game. the meta for WD is so braindead in its 1 tank, 1 healer,1 MDPS and 1 RDPS comp that it requires NO SKILL. yes i said it, it requires no skill to "compete" in WD, only just superior gear to kill the other team healer first. all you have to do is kill the healer and game over. that is all "teamwork/ co-ordination" that exist in this game.you can get a team of newcomers against season pros (both with equal gear) and tell them:just kill the whm or sch fast" and your team has just much of a chance to succeed as the other team. of course if you feel like shaking it up, then you can go to second meta which "RDPS,HEALS, whoever is left"

    wow.such skill.such teamwork and competitiveness.


    edit

    nonsense on the "The real gear progression stopped at i90 direwolf stuff. The animal gear was just for wintraders and ppl with a lot of time"

    idc if you meant this or not, but i am so tired of this being the community perception of the animal series gear.do not assume that every r40 is a WTer.

    i can name about 8 legit players who has earned their r40 gear legitimately or is close to get their gear.just because WT dominates the animals doesnt mean all the ppl who has animal gear aare win traders.
    (1)
    Last edited by zulu_kulu; 06-24-2014 at 06:46 AM. Reason: out of post for the day

  9. #209
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by zulu_kulu View Post
    snip
    Umm.. Wasn\\'t the last straw about how leveling from 30 to 40 was going to take forever by means of doing it legit? (put "blame que times " reason here) Cuz i remember quite a few ppl were like i give up fck pvp cuz this grind is ridiculous and i\\'m done.
    So imo i like how they capped it at i80 and took out morale.
    Think of it as a kind of quantity vs quality thing. Frontlines is suppose to appeal to the masses ( casuals ) as the "quantity" of players kinda will at one point outweigh individual\\'s skills.
    But in WD, the 4vs4 is all about concentrated skill and
    teamwork/ co-ordination. Thus the "quality" of each player is more important than just having 4 ppl on a team. Usually a skilled team can still win in a 3vs4 situation due to d/c or whatever.

    The real gear progression stopped at i90 direwolf stuff. The animal gear was just for wintraders and ppl with a lot of time.
    (1)

  10. #210
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    Vertical progression is deadly cancer for pvp. Facerolling "newbies" should come purely from player skill and experience, and not how long they grinded for raw power. Pvp gear/ilvl should perish from arena too. Add ranking instead.
    (6)

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