Page 11 of 29 FirstFirst ... 9 10 11 12 13 21 ... LastLast
Results 101 to 110 of 284
  1. #101
    Player
    Rin23's Avatar
    Join Date
    Jan 2014
    Posts
    261
    Character
    Judge Sabathiel
    World
    Lich
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Illya View Post
    Well obviously, but it's pretty clear now Squenix had no system in place to detect wintraders and punish them. If they had a solution for the wintraders from the start, would we even be having this discussion?

    Wintrading is a common problem in all PvP MMOs, so I don't know what the hell Squenix was doing but it's too late now.
    they don't care about pvp players it's all. Its easy to detect the wintraders
    (1)

  2. #102
    Player
    Epistane's Avatar
    Join Date
    Sep 2013
    Posts
    196
    Character
    Epistane Havoc
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    Quote Originally Posted by Rose-Wild View Post
    lmfao, laughed so hard at this
    (1)

  3. #103
    Player
    a20ftGreatWhite's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    8
    Character
    Rescue Service
    World
    Coeurl
    Main Class
    Lancer Lv 50
    Its funny how in pretty much every other competitive gaming community they will strive for balanced gameplay so the winners are the better players but you go to the mmo scene and every one wants advantages. I'm laughing at the kids over here claiming theyve lost all that time they put in grinding. Over a decade of counter strike over here, I mean countless matches and I dont have a damn thing to show for it but my love for competitive gaming. Maybe JUST MAYBE you guys should've pvp'd cause you enjoyed it. Gimme a fair fight any day. If i'm wrecking these guys cause they got no morale then its an empty victory
    (2)

  4. #104
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Illya View Post
    Taking away morale in Frontline was essential to prevent the R40 wintraders from going in there and playing Dynasty Warriors with the first-timers in PvE gear.
    It doesn't do that at all.

    Firstly, Morale isn't that powerful.
    Secondly, with a i80 cap their i100 Morale gear would only just be above i70 Morale gear, which is much easier to get, but certainly should be adjusted to be even more manageable.
    Thirdly, R40 are still going to have the advantage of all their skill points, which play a much bigger role than Morale. They lessened that somewhat, by giving everyone access to the skills, but anyone with any skill points is still going to have most of their skills almost doubled in power.

    Even in Wolves' Den where you're killing each other as fast as possible, so a difference in Morale is actually noticeable, there are plenty of people who can testify to crushing i100 in subpar Morale gear. The difference between i70 Morale and i80 Morale would be so minor it isn't even worth talking about from a balance perspective, and for PvE players, like I suggested earlier, they can just be given a buff that provides Morale; it boosts your Morale up to a cap of i65, so people with Morale gear get nothing from it. Then there is only a difference of i15 between everyone in Frontlines, but Morale is still there to provide an incentive to continue doing PvP on a regular basis, be it Frontlines or Wolves' Den for speedier progression. Again; comparing a PvE games PvP to a pure PvP game is inane. PvP games have an insane amount of popularity behind them and plenty of variety. FFXIV has.... Wolves' Den and Frontlines....
    (1)
    Last edited by Nalien; 06-16-2014 at 07:59 PM.

  5. #105
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Nalien View Post
    It doesn't do that at all.

    Thirdly, R40 are still going to have the advantage of all their skill points, which play a much bigger role than Morale.They lessened that somewhat, by giving everyone access to the skills, but anyone with any skill points is still going to have most of their skills almost doubled in power.
    Either you don't really pvp, or you're just being silly either this is utter nonsense, having high morale vs little/no puts a ridiculous boost on your dmg output and highly reduces damage taken so much more than having the extra +25 stat or buffed abilities that come with high rank, whatever little credibility your posts QQing on the "no morale in frontlines" matter had to me is now gone.
    Also your math is terrible. ("doubles in power")
    (4)
    Last edited by Pibz; 06-16-2014 at 08:00 PM.

  6. #106
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Pibz View Post
    Either you don't really pvp, or you're just being silly either this is utter nonsense, having high morale vs little/no puts a ridiculous boost on your dmg output and highly reduces damage taken so much more than having the extra +25 stat or buffed abilities that come with high rank, whatever little credibility your posts QQing on the "no morale in frontlines" matter had to me is now gone.
    If only I'd offered a suggestion to close the gap on the Morale difference

    All of someones abilities having nearly halved cooldowns and double potency is still going to cause a greater sense of imbalance than Morale.

    Quote Originally Posted by Pibz View Post
    Also your math is terrible. ("doubles in power")
    Depends on the ability, but when Full Swing goes from increasing damage taken by 10% to 20%, I'd say that's double, in fact, I think you'll find I said "almost doubles in power", as well as "most of their skills", implying not every skill gets almost doubled.

    Quote Originally Posted by Pibz View Post
    Doesn't make what you said true.
    Lets compared i100 Morale to i80 Morale! It's certainly not as powerful in an i80 capped environment (you know, because it's capped), and given my following point, I meant it in an unbalanced Morale verse Morale situation. Where it honestly isn't. Again, I offered a suggestion that closes the gap on Morale for PvE players. When i70s can beat i90s in Wolves' Den fairly easily, I think i65 can beat i80s. i65s actually have a slight advantage; they'd be in i80 gear with i65 Morale, anyone in i70 would just be in i70.

    Oh, and can you stop pretending additional traits in skills isn't going to make a difference? It is. Even if we ignore the potency, being able to use skills almost twice as often, in a match which lasts much longer (up to 30 minutes?) is going to make a huge difference.
    (0)
    Last edited by Nalien; 06-16-2014 at 08:24 PM.

  7. #107
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Nalien View Post
    If only I'd offered a suggestion to close the gap on the Morale difference
    Doesn't make what you said true, that being :
    "Firstly, Morale isn't that powerful."
    "Thirdly, R40 are still going to have the advantage of all their skill points, which play a much bigger role than Morale. They lessened that somewhat, by giving everyone access to the skills, but anyone with any skill points is still going to have most of their skills almost doubled in power.
    "
    This 2 lines are utter bs.
    It shows one of two things:
    1. You're completely clueless.
    2. You mold your statements and what you say is true around so that you can make your (false) arguments seem stronger.
    Don't really know what is worse.
    (4)
    Last edited by Pibz; 06-16-2014 at 08:04 PM.

  8. #108
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Morale changes everything. Heals in pve get killed before they can even pop attu/purify. Heals in high rank pvp gear are like tanks.
    (0)

  9. #109
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Rose-Wild View Post
    Morale changes everything. Heals in pve get killed before they can even pop attu/purify. Heals in high rank pvp gear are like tanks.
    What if PvE had the equivalent of i65 Morale from a buff? Again, that's only a i15 difference with three distinct groups (PvE, i70, i90/100 capped).

    Quote Originally Posted by Rose-Wild View Post
    Imo leave it equal for everyone or don't bother.
    My main issue with that is that it doesn't provide anything physical to work towards, and effectively damns Wolves' Den.

    If you're working towards the gear, then Wolves' Den is great. Frontlines and Wolves' Den offer the same rewards (ignore tomestones for a minute), but Wolves' Den is much quicker. There would be a much stronger reason to jump into Wolves' Den. Arguable that would take people away from Frontlines, but that's what I imagine the additional tomestone reward is for.

    You would still be able to just jump into Frontlines for fun or to obtain the gear, but a gear treadmill would just provide a strong reason to people to continue coming back and create a core that keeps the queues alive. Without something like that, I can only see PvP in XIV turning into a "flavour of the month" style thing, where they release new content, everyone is hyped for it, and eventually that dies down and queues become horrible again until they release the next piece of content that goes through the exact same motions.
    (0)
    Last edited by Nalien; 06-16-2014 at 08:50 PM.

  10. #110
    Player
    Rose-Wild's Avatar
    Join Date
    Aug 2013
    Posts
    394
    Character
    Rose Wild
    World
    Cactuar
    Main Class
    Archer Lv 80
    Imo leave it equal for everyone or don't bother.
    Edit: Well you get better skills. That should be enough.
    Or make the materia work in fl so that pvp gear ends up having a little advantage or well be equal since it's losing one stat.
    (0)
    Last edited by Rose-Wild; 06-16-2014 at 09:23 PM.

Page 11 of 29 FirstFirst ... 9 10 11 12 13 21 ... LastLast