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  1. #11
    Player
    juno27's Avatar
    Join Date
    Sep 2013
    Posts
    2
    Character
    Bobo Truong
    World
    Behemoth
    Main Class
    Marauder Lv 31
    I just want to say that in a MMO I believe time, work, and research is key to be a good player (when more when 60% are usually bad). So I do feel bad for the people who grinded their pvp gear for frontlines. I personally have not done the grinding but as a former wow pvper (gladiator) I am strongly against this elimination of morale for frontlines. If pVp can be done in PVE gear why even have a PVP stat? why even creating pvp gear in the first place. Because the req. skills and pace is completely different in these aspect of the game, the pvp gear represents how much you have been training (at least to me) and pve gear is how much work you put in with your static grp put on your progression. So why is it that a large scale pvp zone forcing all the pvpers to PVE. To me this like forcing a boxer to fight in a ring but no punching allowed

    PS: for those that is arguing that PvP gear is going to 2 shot ppl all day long, a max end game gear dps can do the same (not to mention theres gonna be 48 enemies, which means like 2 mages with flare can prolly 2 shot you anyway) so why r we removing pvp defense
    (1)
    Last edited by juno27; 07-08-2014 at 05:17 PM.