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  1. #11
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Rose-Wild View Post
    Edit: Well you get better skills. That should be enough.
    Or make the materia work in fl so that pvp gear ends up having a little advantage or well be equal since it's losing one stat.
    Possibly, but that just means people are actually OK with there not being a level playing field. One player has better skills, the other doesn't. Apparently that's fine.
    At least if there is an i65 Morale boost, that is something that they can use to easily close the gap while still providing reason to progress. I can't imagine an equivalent for skills, but maybe you have a suggestion?

    On gear, I don't imagine materia will make a difference. With an i80 cap, i70 PvP gear with melds to fix the missing stat Morale provides still isn't worthwhile; you'd still be in i70 instead of i80. With i90/i100, well I'm not actually sure how materia works when it comes to caps. If they raise the iCap to i90 in Frontlines (they said either i80 or i90 iirc), then the crafted i90 stuff is still better than PvP gear. PvP gear, with melds, would still only be just as good as PvE gear, at best. PvE gear would still be vastly superior even if that's the case, simply because it's so much easier to obtain, and (sans i90 crafted) requires no additional work through melds.

    That is unless PvP materia makes a difference, but I don't remember it ever being worthwhile, seeing as it knocks down the duration a % rather than giving a % resistance iirc. Sleep and Bind were the only ones worth a damn iirc. Even if it is worthwhile, once again, it just goes to show that we're not against there being a non-skill (personal skill, not in-game skills/abilities) based difference in players.
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    Last edited by Nalien; 06-16-2014 at 10:25 PM.