What are your rotations to keep se up? I always get orange if I keep it in rotation too often but if it's that much of a buff I should be using it more I guess
What are your rotations to keep se up? I always get orange if I keep it in rotation too often but if it's that much of a buff I should be using it more I guess
Yeah....because +20% more dmg from tank is life saver. I wouldnt say that keeping SE is War priority and by any means measure that this particular tank is good or not.
Im not keeping SE...probably will take your words seriously and quit this job. Because of people like you people dont like to play tanks. Get over it dude. I can understand aggro issues but seriously? SE is measure of good war? Maybe we should switch between defeiance on/off to have 10 dps more? Good idea. Go and spread it.
''Honestly any war that's not switching defiance on/off to get near 10 dps more should prob not be playing war'' - best quota ever T_T
On turn8/9 After opening with anywhere between a 900-1400 BB I never have to worry about threat and the only other time I even use BB is on add pickups, I rotate SP-SE For the rest of the fight and never have to worry about threat.
Why would a WAR never use Storm's Eye anyways? It annoys me when I have a WAR as OT and they only keep up one of the Storm attacks or Fracture. I try to always as the OT keep up all three of those so the MT can, if they are a WAR, use their highest damage combo and enmity combo back to back while getting Maim now and then. It makes their job easier and if they do it for you it works better for everyone.

You'd be surprised... as a WAR who is generally overgeared for most content I run outside of coil (dungeons, primals, etc.) I don't even bother with Storm's Path. My rotation is pretty much flat SE > BB x2 constantly. I open with Berserk on the SE combo and go with into our bread and butter. It keeps my damage up and in the future will benefit the ninjas I party with (presumably if their weapons will be slashing based). I spent almost all my time in full DPS gear (ilevel 102 atm) so it helps even more.
A 10% reduction of a mob's slashing resistance results in about an 11.5% increase in damage based on some math I saw back a few months ago. But even if it was as low as 5% damage, it still all adds up.

Honestly IF rogues/Ninja's get a Debuff for Slashing... It'll Likly be Prior too 50, So Will it help with Lower Level Dungeons? Yes. Will it Stack with the Warrior one? Possibly, Will it be Stronger then the Warrior one? Again Possibly.
I can Imagine that IF a Ninja is in a Party with a Warrior.. the Warrior will likly not NEED too do Storm's Eye. Then Again... We don't know yet. I Can Imagine Ninja's getting a Debuff for Slashing/Their own Damage type though, Or they might just get one that Effects All Damage Types.. Possibly a Poison effect.
Sometimes insanity is the Only option.... Sanity Isn't the Norm, It's only what's Expected.
Insanity is the option that you can take as an Exit if you need too.
I use Storm's Eye and Storm's Path like all the time (and have no aggro issues) so I'm quite sure Ninjas would love me![]()
Fracture is garbage though so please don't demand WARs to keep it up.
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