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  1. #21
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Pibz View Post
    You get to have fun? I dunno about you but i play the game to have fun not to hoard gear. Most pvp(ie multiplayer) games don't reward you anything like better gear from winning a match all you get is more experience of the mechanics and how to play or also commonly very minor and easy to get upgrades and vanity stuff.
    Also keep in mind ranks will still be in effect and so will pvp abilities, so there is that.
    Other MMOs I have played, you can earn pvp gear through all methods of pvp. That is what I was getting at... some sort of progression for doing frontlines, at least for people who wanted to be super competitive about it. I'm not sure how ranking will work with frontlines (your overall rank will affect arena+frontlines maybe?). There should be some sort of reward system... if you are right, you'll earn marks/exp through frontlines and then use those marks to buy gear you can only make use of in arena...
    (0)

  2. #22
    Player
    siriussnow's Avatar
    Join Date
    Mar 2014
    Posts
    5
    Character
    Sirius Snow
    World
    Mateus
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Ryuko View Post
    Other MMOs I have played, you can earn pvp gear through all methods of pvp. That is what I was getting at... some sort of progression for doing frontlines, at least for people who wanted to be super competitive about it. I'm not sure how ranking will work with frontlines (your overall rank will affect arena+frontlines maybe?). There should be some sort of reward system... if you are right, you'll earn marks/exp through frontlines and then use those marks to buy gear you can only make use of in arena...
    Maybe frontlines will only reward wolfmarks and no experience and the only way to use pvp gear would be through wolves den which would give xp. Maybe it would give people an incentive to do both.
    (0)

  3. #23
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Quote Originally Posted by siriussnow View Post
    Maybe frontlines will only reward wolfmarks and no experience and the only way to use pvp gear would be through wolves den which would give xp. Maybe it would give people an incentive to do both.
    I don't think so. Frontlines are the first step to enter a "pvp encounter", will be odd to players get seals but not pvp exp.
    (0)

  4. #24
    Player
    Ragecake's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Ragecake Etherage
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shake0615 View Post
    The PvP gear is useless now! This is pretty much unforgivable...and I've been playing this game since the clusterfuck of a launch that was 1.0.
    (4)

  5. #25
    Player
    Avirex92's Avatar
    Join Date
    Aug 2013
    Posts
    29
    Character
    Avirex Idyll
    World
    Faerie
    Main Class
    Arcanist Lv 50
    So....frontline will not use Morale....this means that the long grind to get the high lvl pvp gear is basically just a grind for vanity gear as it will serve no purpose in frontline. And this means that pvp in wolfsden will remain as dead as it is now. This is complete crap, and here i thought the work i was putting into grinding pvp lately was in preparation for frontline.
    (2)

  6. #26
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Rather then making Morale a complete non-stat, they should have just changed how it functions... Rather than i100 Morale giving you an absurd advantage over PvE players, they should have just made it so Morale provides you a static advantage if you have more Morale than your opponent; that way, PvPers in i70, i90, and i100 would all have the same advantage over PvE players. Getting i100 would simply server to remove any advantage anyone can have against you.

    Most important thing about working it like that, is that if the Morale bonus was static like that, they can balance it accordingly. You maintain progression without completely shitting over newbs. To a newb in PvE gear, players in i70, i90, and i100 would all be the same, if the bonus they have over you in balanced it wouldn't be out of hand like it currently would be. There would still be a sense of progression with Morale, having the highest Morale simply gives you an edge, rather than potentially being completely overpowering. You'd want to obtain the i100 Morale gear simply to remove any advantage anyone can have over you, while having the same advantage over everyone else.


    Actually, that's a stupid idea. Instead, change it so the game calculates your party/alliances total Morale, and provides a bonus to everyone based on that. If you have someone in your party/alliance with high Morale gear, your Morale is going to be increased as well, right?

    Or maybe change it so it works like XIs Sphere stats, where players get the bonus if they're near you. That creates a new dynamic to PvP; trying to separate low Morale players from their high Morale allies.
    (1)
    Last edited by Nalien; 06-13-2014 at 07:00 PM.

  7. #27
    Player
    Pibz's Avatar
    Join Date
    Aug 2013
    Posts
    350
    Character
    Cat Man
    World
    Omega
    Main Class
    Marauder Lv 30
    Quote Originally Posted by Ryuko View Post
    Other MMOs I have played, you can earn pvp gear through all methods of pvp. That is what I was getting at... some sort of progression for doing frontlines, at least for people who wanted to be super competitive about it. I'm not sure how ranking will work with frontlines (your overall rank will affect arena+frontlines maybe?). There should be some sort of reward system... if you are right, you'll earn marks/exp through frontlines and then use those marks to buy gear you can only make use of in arena...
    I'm nearly 99% sure this is only a stepping point and that they will add Frontlines without ilvl sync later on, i can almost guarantee it to you.
    Think of this from a designer perspective, they keep making all this adjustments to PvP(gear accessible earlier, abilities for everyone) yet most people don't like it because:

    A. They get punished for trying due to not being on the same level gear wise(matchmaking only solved this very partially)
    B. They see a huge grind in front of them where they will be punished all the time by people who will always be one(rather several) steps ahead.
    C. They find it boring, mostly i believe because of A + B, and feel like they've lost the train to PvP progression.

    So what did they do? Well lets introduce this objective based, which appeals to most people way more than arena death-match, and let's make it a fun and accessible place for everyone to progress at first, and when we have a good chunk of the population in actually decent PvP gear, lets let them use it in there. (This is of course what i imagine their thought process was behind this decision)
    Also if this isn't a good way to punish the wintraders for doing it to gear up for frontlines, i don't know what is.
    (0)

  8. #28
    Player
    Rawk's Avatar
    Join Date
    Apr 2012
    Posts
    59
    Character
    Rawk Sawlid
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Pibz View Post
    Also if this isn't a good way to punish the wintraders for doing it to gear up for frontlines, i don't know what is.
    It's also a great way to punish legit pvp'ers that enjoy pvp and were excited with Frontlines. At least you can agree its a punishment and surely understand our side.
    (3)

  9. #29
    Player
    zulu_kulu's Avatar
    Join Date
    Apr 2014
    Posts
    93
    Character
    Zulu Kulu
    World
    Gilgamesh
    Main Class
    Marauder Lv 25
    Quote Originally Posted by Rawk View Post
    It's also a great way to punish legit pvp'ers that enjoy pvp and were excited with Frontlines. At least you can agree its a punishment and surely understand our side.
    pretty much. i wish SE JUST BAN players that exploited the system instead making pvp vanity.
    (1)

  10. #30
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Rawk View Post
    It's also a great way to punish legit pvp'ers that enjoy pvp and were excited with Frontlines. At least you can agree its a punishment and surely understand our side.
    "Legit PvPers" PvP for the challenge not the gear.

    All I hear is whining that some can't roflstomp others based on gear disparity and not abilty to organise and strategise to win.
    (1)

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