So who gets to be the lucky few to take them to Scob
So who gets to be the lucky few to take them to Scob
Lots of people will start playing Rogue
A percentage of those will unlock Ninja
A percentage of those will reach 50
A percentage of those will actually do endgame gearup
A percentage of those will actually plan Ninja at endgame...
Wouldn't expect that many Ninja at endgame really... Might be over-represented for a short time, but most people will go back to their main and not switch.
This always happens with new classes/jobs being released and when tweaks/buffs/nerfs are announced to the pre-existing ones - it's just flavour of the month with some class being overplayed for a bit. I am sure people in actual statics will think through further than that, especially while the NIN-meta is still not fully developed.
Biggest issue I see is that its being released as a new class/job without any others along side it(as far as we know right now).
There are soooo many people who have all their classes/jobs at 50 and geared already(myself included), that we will most certainly jump right on rogue/ninja immediately and level it on up to 50 and gear it just to have something new to do.
Who's gonna be left to heal and tank for us all when we're all going rogue/ninja to get em leveled? lol
Looking forward to some crappy queue times while leveling it to be sure. I don't see myself giving up my beloved bard as a main at all but I will definitely be rogue/ninja full on until its leveled and geared as will many I suspect
My problem with the new class, is that DF is already a horrible queue as a DPS class, yet they are adding yet another DPS class.
It will only make the Tank/Healer shortage in DF worse still.
For a week or two maybe...
People that like to tank will continue to tank
People that like to heal will continue to heal
More tanks/healers would increase available tanks/healers for a week or two before there is a shortage again
More tank/healer classes will not change what roles players choose to play in the long run. It will just give tanks/healers more jobs to pick from.
It's *Already* a problem, so I don't see how you can say "for a week or two", it's been like this for months.For a week or two maybe...
People that like to tank will continue to tank
People that like to heal will continue to heal
More tanks/healers would increase available tanks/healers for a week or two before there is a shortage again
More tank/healer classes will not change what roles players choose to play in the long run. It will just give tanks/healers more jobs to pick from.
Only yesterday I had to wait 30 mins for Expert Roulette to pop as a DPS class, during fairly busy hours in game.
Well geez, I wonder what the issue might be? All the other dps in queue ahead of you?
Or SE choose the 2 dps 1 tank 1 healer format instead of 3dps 1 tank 1 healer?
Most other mmos do not have 50% dps per party. WoW,SWTOR,WILDSTAR has 3dps 1 tank 1 healer.
FFXI had 4 dps 1 tank 1 healer (though the optimal was 3 dps, 1 support, 1 healer 1 tank)
Last edited by sharazisspecial; 06-12-2014 at 11:07 PM.
The logic of people on these forums...
Queues such as these should actually be faster with more people queuing up, than with few.
The percentage of dps to tanks and healers would be about the same, but the queue's go faster with more people...
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