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  1. #11
    Player
    Tharian's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah / Maelstrom
    Posts
    491
    Character
    Kikyo Cledwin
    World
    Sargatanas
    Main Class
    Scholar Lv 62
    Quote Originally Posted by blowfin View Post
    Examples:
    - RDM melee crowd in XI
    - SMN's complaining about their Egi's in XIV
    - People who want XIV DRG's to have wyvern pets
    No, people want Red Mage not because it was in Final Fantasy XI, but because it has been in the overarching Final Fantasy series since Final Fantasy ONE!!!! It along with Warrior, Monk, Thief, Black Mage, and White Mage belongs to the original cast of Final Fantasy classes!!!

    As for Summoners... I must be one of the few Summoners who doesn't want the Egi's to look like the Primals. I understand the design choice, and accept it for what it is. I would honestly be rather pissed if we ended up with actual clones of the Primals because I would feel that is against the Lore of the Game.

    As for the Wyvern thing. I have to admit, I kind of do miss seeing Dragoons running around with they baby Dragons. But that is just me.
    (2)

    ~ Eternal Dawn FC ~ Male Player ~

  2. #12
    Player
    Tarushade's Avatar
    Join Date
    Nov 2013
    Posts
    144
    Character
    Little Focker
    World
    Leviathan
    Main Class
    Pugilist Lv 54
    Quote Originally Posted by Lexia View Post
    I rather have XIV compared to XI then compared to WoW.
    I wish I could hit the like button for this comment at least once a day. Nicely put !!!
    (3)

  3. #13
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    No, people want Red Mage not because it was in Final Fantasy XI, but because it has been in the overarching Final Fantasy series since Final Fantasy ONE!!!!
    I'm not talking about people wanting RDM in this game. I'm talking about people wanting XI RDM to be something it wasn't. People held a grudge for years and years that it wasn't the master fencer and magic user they'd remembered from previous games. No doubt if/when we get it in XIV, people will complain that it doesn't fit their idea of what a RDM should be too.

    As for Summoners... I must be one of the few Summoners who doesn't want the Egi's to look like the Primals. I understand the design choice, and accept it for what it is. I would honestly be rather pissed if we ended up with actual clones of the Primals because I would feel that is against the Lore of the Game.
    Yes but people don't often consider the legit reasons that things are the way they are. People are generally quicker to say that the "Devs are lazy" (in the case of SMN pets) or SE are "ignoring their playerbase". Both of which are pretty insipid discussions to have. I dunno, it bothers me, even though I should be used to it after seeing the inane complaints people had through 8 years of XI.
    (1)

  4. #14
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Tharian View Post
    To be brutally honest... Ninja in Final Fantasy XI was originally planned by the Development Team to be a DPS Class. The problem, and reason why it was regarded as a Tank was because the Devs decided to give Ninja the broken-est version of the Blink-Spell they possibly could, and allowed the players to give Ninja access to the Warrior's Provoke Command via Sub-Classing. That is the only reason it could tank. Otherwise it was really just a really bad DPS class.
    Yup. Ninjas have been able to 'tank' in a couple FF games - V had !Image, XI had its shit, Bravely Default's Utsusemi negates like 70% of the attacks in the game which makes it absolutely stupid. But I've said it before and will repeat it forward - these were by and large accidents as opposed to deliberate design, and XIV is extremely deliberate in its design.
    (2)

  5. #15
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Ppl is comparing ARR to ffxi because it's the only previous ff MMO, if we compare jobs we will use any ff title with a job system to comparison, if we compare content we will use ffxi, and you should be grateful, because most ffxi haters just hate it for its combat not for it's content, if thank to those comparisons we can get half of the content variety ffxi had, this game will be almost perfect.

    About ninja tank, i used ninja as tank in ffv before ffxi existed, so i don't think its just a ffxi thing, ninja has been a good tank in almost every ff, it had shadows or high evasion.
    (4)
    Last edited by Renik; 06-12-2014 at 04:46 PM.

  6. #16
    Player
    Rakashu's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Rakashu Action
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Kiroh View Post
    To be fair, this game is in sore need of more tank and healer jobs, and is already over-saturated with DPS. It's not about something being in XI, it's about XIV needing something they should have added first.



    People wanted Ninja to be a tank because we need tanks, not because they honestly expected it to be a tank.
    People want ninja to be a tank, because like you and apparently a large majority of every one else, you assume that there is a problem with our current amount of tanks. You also apparently believe that adding a new tank class is going to magically fix all the problems. Do you honestly believe that the reason that people aren't playing tanks is because they don't like the class choices? No, they don't like playing tanks because its an often times stressful and boring job.

    Adding a new tank class fixes NOTHING. Get this through your head.
    (3)

    http://www.sharktrust.org/- Help the study and conservation of Sharks



  7. #17
    Player
    Sparky's Avatar
    Join Date
    Sep 2013
    Posts
    217
    Character
    Resha Rayne
    World
    Cerberus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiroh View Post
    To be fair, this game is in sore need of more tank and healer jobs, and is already over-saturated with DPS. It's not about something being in XI, it's about XIV needing something they should have added first.



    People wanted Ninja to be a tank because we need tanks, not because they honestly expected it to be a tank.
    The game isn't in sore need of more tank or healer jobs at all. The game is in need of people who want to play those job types, and more jobs isn't going to change that.
    (6)

  8. #18
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by Renik View Post
    About ninja tank, i used ninja as tank in ffv before ffxi existed, so i don't think its just a ffxi thing, ninja has been a good tank in almost every ff, it had shadows or high evasion.
    I can think of far better defensive options than Ninjas - either from natural stats, abilities (Knight with !Guard literally nullifying some bosses from ever doing anything; !White let you apply images, Protect, Shell, AND Reflect to anyone you wanted, etc.), or simply classes with better equipment choices (Aegis Shield, or mini + Genji shield leaving a character permanently physical immune due to 100% evade). There's also very few things in the game that relied on only physical attacks or were even threatening because of that... but yes, there were times where it could do some silly stuff (which is every class in V).

    V Ninjas were far, far more notable as a (mostly) physical damage output class due to dual-wielding and certain oddities or synergies specific to !Throw. !Image was a lesser perk, as opposed to XI, where the equivalent ability happened to become basically a defining feature of the class that completely changed what it meant to 'tank' in XI.
    (0)
    Last edited by Garlyle; 06-12-2014 at 05:37 PM.

  9. #19
    Player
    Yzuna's Avatar
    Join Date
    Sep 2012
    Posts
    120
    Character
    Yzuna Oengus
    World
    Omega
    Main Class
    Gladiator Lv 67
    I'm so tired of people crying everytime someone mentions FFXI here.

    It was a great game, and some of it's features would be nice ti have in ARR.

    Do people want for ARR to be FFXI ? I don't think so, otherwise they'll be playing FFXI right now.
    Do people want stuff from FFXI to be in ARR ? Hell yes (hello Sky, Sea, ZNM, Nyzul Isle and most of all, a dangerous world that is actually interesting to travel to)

    And, nin tank was interesting because it was an entirely different tanking style than pld.
    And we need that, because the way pld and war tank is pretty much the same.

    But i'm fine with nin being dps, since it was like that in every Final Fantasy beside FFXI (even if it also should have been a dps)
    (17)
    Last edited by Yzuna; 06-12-2014 at 07:07 PM.

  10. #20
    Player
    Lucke's Avatar
    Join Date
    Nov 2012
    Posts
    1,661
    Character
    Lucke Arrayo
    World
    Hyperion
    Main Class
    Gunbreaker Lv 80
    Ninja are the complete opposite of tanks, they move in the shadows, and aren't meant to fight toe-to-toe. That's samurai.

    Anywho, I think SE designed RDM to be a hybrid. A mix between a melee and mage. Instead, the players turned it into a piss-poor healer and Refresh bot. Same thing with NIN. SE designed NIN to be a DPS with elemental Debuffs, instead the players decided to make it a piss-poor tank.

    SE must have learned from this and said "Ok players, you WILL play this class/job the way we designed it. There will be no tanking abilities at all for NIN this time HAR HAR HAR". In fact, since NIN is based off ROG, I'd even go so far as to say ROG will have some enmity shedding abilities that will be passed on to the NIN, further cementing the fact that they did not design NIN to be a tank this time around.
    (3)

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