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  1. #1
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Many of you didn't play 1.0, huh? One of the first things that stood out at the start was the distinct LACK of XI mobs. In fact, there was nothing but generic, unrecognizable monsters outside. Now at least it looks a little like a Final Fantasy world. Remember, we're talking about the 14+ installment of a series spanning three decades or so. Final Fantasy has iconic creatures, like Flans, Soulflayers, Slimes, etc. These weren't exclusive to XI, and didn't originate there. XI borrowed from earlier concepts and games.

    Having said that, I agree ninja should be a tank class if for no other reason than we NEED more tank classes. Every game is DPS heavy as it is, and without more tank classes that have enjoyable abilities, we'll continue to see long queue times and princess tanks. SE can't make the same mistakes they did with XI - not adding jobs that can do tank roles because they were afraid of hurting Paladin and Ninja's "feelings" (I'm thinking specifically of Dancer here, in which they were given "half" a provoke because it was feared they would displace existing tanks, which is never a good reason not to add something).

    Two tank classes isn't enough, and we can't even pretend it's really 4 because barely anyone plays the class after getting the job and no one plays it in "meaningful" content.
    (0)

  2. #2
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    Hey everyone ^^

    I too am bored with all the comparisons, but that's how humans are.

    What I don't understand is.. the lack of tanks? I am pretty much happy with my PLD.

    Ninja, Tank or DPS, I will still lvl it to cap and enjoy it.

    Same if they bring SAM on the expansion, or sooner.

    Today will be the letter 15 from the producer, and we'll be fixed for a while.

    another 3 weeks (1 book per week, no rush) and my PLD animus will be completed. (not to bring wrath to those who still struggle with atmas, some's are way more advanced than me.)

    I just go with the flow. I am having fun with my FC, I am excited about new classes/jobs/skill animations.

    so to me, we don't need more Tank classes. I will welcome them for sure, but we need more PEOPLE to play them, vs everyone going the easy way, rollling a bard only for example, and complain for the lack of tanks.

    Everyone can do everything in here. I think it's fair for all that you go the extra mile and lvl up one, not only for insta-queue, but to help the community on a larger scale.

    TBH, I am mostly a Mage in MMOs, hate being 'forced' into a role that I don't want. I just put aside my needs for the needs of everyone.

    You still have the choice of not doing it, concentrating on a limited one-job only. But those who do, don't have the rights to complain.

    I get into Tank mode (SCH too ^^) so you can enjoy your DPS or heals, please do the same so I can enjoy mines.

    my 2cents, thank you ^^
    (1)
    Last edited by KingOfAbyss; 06-12-2014 at 10:44 PM.

  3. #3
    Player

    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    201
    My first ever FF was FFIV at around age 5 or 6 and I fell in love with the series, My favorite character being the summoner Rydia ofc. Summoners/Summons are easily my favorite part of the FF series. The way smn is represented in this game isn\\'t my ideal format for the job but I loooove summoner so much that it doesn\\'t ruin it for me. I like that when our OT fell off the edge fighting leviathan, I could rely on Titan to OT the remaining portion of the fight. Little things that will only get better as we receive more primal egis. I for one can\\'t wait for Shiva/Ramuh/Levi egis. Although I think they should separate smn/blm LB and make it so that the primal version of whatever egi comes out and does their trademark attack. The radius/strength could scale with LB bars obviously. That would be sufficient for me in making SMN feel like a SMN again.
    (0)

  4. #4
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    I am sick of people trying to turn this into XI 2.0 but they don't bother me anymore. FFXIV is its own thing thankfully.

    As for Ninja being a tank... it does't make any sense. There are jobs more suited for tanking in the FF series, like Defender or Templar.
    (0)

  5. #5
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Moqi View Post
    I am sick of people trying to turn this into XI 2.0 but they don't bother me anymore. FFXIV is its own thing thankfully..
    When the developer himself says XIV was modeled after WoW specifically to give the Japanese playerbase a taste of what WoW was as it was never officially released, it's hard to say the game is its own thing in a way
    (1)

  6. #6
    Player
    Ravarashi's Avatar
    Join Date
    Dec 2013
    Posts
    37
    Character
    Rava Rashi
    World
    Exodus
    Main Class
    Pugilist Lv 80
    Lot of good opinions in here. I definitely like those who voiced legit opinions. But, and I'm wayyy too lazy to quote, I'm not "butthurt" and such a personal insult doesn't belong here. I'm also not speaking for anyone. I don't mind borrowing ideas that lasted well "Like NMs". It's basically the people who want classes copy-pasta that I get bugged by. Drg wyvern is not likely to happen in this game, and it's not even worth discussing. Nin dodge tank will not happen in this game, wasn't intended to happen in XI. I don't mind the overarching ideas, but there do seem to be people who want FFXI-2 which simply won't happen
    (0)

  7. #7
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    Phew! If it weren't for the topic title I would have never known.
















    :|
    (0)

  8. #8
    Player
    Tashigi's Avatar
    Join Date
    Jan 2013
    Posts
    293
    Character
    Nico Robin
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    You're right, this is not FFXI, it's FFWOW.
    It would have been better if it was FFXI.
    Oh wait...
    (2)

  9. #9
    Player
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    327
    Ninja in FF 11 was suppose to be a tank the players made it a tank. RDM wasn't a main healer the players made it a main healer. The devs in FF 11 made those two a dd and a mage melee dd and the players took it and pigeon hold these two classes
    (0)

  10. #10
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    The more I see these threads, the more I affirm my theory that people don't really understand what they've read or heard that lead to these complaints. People will always want certain aspects that left positive impressions. Some ideas are much more focused on subjective systems than others (such as XI's open world endgame), but others are simply concept ideas that won't do anything to change the balance of play.

    If they literally asked for something that's from another game, like XI, and wanted every aspect or a fundamental system change of it to be in this game, then yeah... the reply that "this is not XI" is quite fitting. Otherwise, it's simply concept ideas. It's no different than someone looking at the "rare spawn" or "players must progress through leveling up to 50" concepts and applying it to their game. They're ideas that the devs choose to make a part of the game. You look at what works and may be enjoyable, then see how it applies.

    Quote Originally Posted by Kiroh View Post
    Tanks : PLD, WAR
    Healers : WHM, SCH
    DPS : BRD, DRG, MNK, BLM, SMN

    For every 1 tank and 1 healer role there are 1 and a half dps roles. Meaning even if every class was played in equivalent amounts, every 2 light partiess, and every full party would leave one dps short a group. By sheer numbers this game does, in fact, NEED more tank and healer jobs.

    Also, yes more people play dps roles as you pointed out. So the solution to that is...piling more dps roles on top of it?

    Adding a new dps class fixes NOTHING either. Get that through your head.
    Both, you and the person you replied to, are right in some regard. Adding a new class changes nothing at all, regardless of the roles they fulfill. People don't tank/heal because of the role itself, not the class or how it's played. It's the psychology of the matter that you are responsible for more than just yourself. You're in the spotlight, essentially. You mess up as DPS, it usually doesn't mean much at all. You mess up as a tank or healer, and it (much more often than DPS) spells doom for your group. Combine that lack of interest in responsibility, with the commonly acknowledged rage children we see a lot more often than we should, as well as the basic instinct that we have to like to kill things in video games, then you have your exact primary reasons there's much less of these roles shown. A lot more than just the way they're played factors into why we play.
    (0)

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